- Jul 16, 2008
And frankly, I don't get what this fascination with integrated distribution platforms is. At best they're clunky, at worst they actually damage the process. Maybe I'm just old, but I don't see how the benefits of a one click install outweigh the costs of randomly destroying your saves because the author decided it was time to update. Or steam decided to be crappy like usual.
True. The point really is that Steam Workshop gives you auto-updates to stable version. I can browse steam on my phone, notice the mod and subscribe to it, and then it would be in my mod list I can just launch it. If I'm not playing CK3 EK exclusively so when I want to try it out I have at the very least launch a developer tool and run an update in that separate application. Even if it's easy to use for a layman it's basically a separate launcher just for a mod.
Plus there's the problem with nightly builds. It's fine if the public has access to those, but for people who want a relatively stable game you still need to provide at least somewhat complete experience. I've tried nightly builds and those were stable. But if anything unexpected happens my analysis of the situation will start and end with "it's a nightly build, this mechanic is probably broken now".