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unmerged(116276)

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I've tried this scenario a few times, and each time has ended in failure. To put it bluntly, I can capture Paris fairly easily by attacking through Belgium, but France always rejects any kind of peace offer (are they coded not to accept peace in this scenario? I offer them a white peace after I take Paris and they refuse.)

Because of France's refusal to surrender, I simply don't have the troops neccesary to hold the Russian's off. The UK normally lands in Northern Germany as well, which can be a pain to sort out. Now I could mobilise my forces but that would require losing a lot of my economic power.

Is there an event which simulates the Schliffen plan succeeding and a peace treaty been concluded with France? I'd have thought they'd have surrendered if Germany captured Paris in real life...

I suppose the alternative, if no event exists, is to sit in Alsalce-Lorraine and turn my armies East instead. Though that's not historical, and I prefer to try historical things first. Is there an event which simulates France getting knocked out of the war early?
 

Orm

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Now I could mobilise my forces but that would require losing a lot of my economic power.

That is pretty much the idea of total war.;) No effort should be spared to win the war.
I've never played through the 1914 scenario, so I have no idea about specifics. If there is an event for French surrender it should be possible to find in the event files.
 
Last edited:

Marxistbard

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Sorry to tell you, but you'll probably be driven to the brink of bankruptcy to win the war.

If I'm reading this right you need Lyon, Brest and Paris under CP control, along with 50% of france to fire the event.

Just reading this, but it only takes 20% control of Russia if Russia is Red in order to get Brest Livstok to fire.
 

unmerged(106891)

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It depends on the mod you're playing. I don't think the vanilla 1914 scenario has such an in-depth event sequence, so you'll essentially have to destroy your opponent - it is coded in the AI files. If you wish to change nations' reactions to war and peace deals, etc... then you'll need to modify the AI files, in this case (particularly 'ferocity', etc.. .values)
 

OHgamer

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It depends on the mod you're playing. I don't think the vanilla 1914 scenario has such an in-depth event sequence, so you'll essentially have to destroy your opponent - it is coded in the AI files. If you wish to change nations' reactions to war and peace deals, etc... then you'll need to modify the AI files, in this case (particularly 'ferocity', etc.. .values)

Yes, in Revolutions it actually does. There are a whole series of events (db/events/1914.txt) for expanding the war and estabilishing victory conditions for both the Central Powers and the Allies, and dealing with the territorial changes upon victory.

They aren't perfect events, but in general they get the job done and if history follows through with an Allied victory over Germany, the world does become set up for a good interwar era.

(I coded the WWI events, so I take responsibility for any major glaring errors that may still exist. I think the worst have been fixed in the hotfix that i've created for Revolutions since it's release (see my sig). )
 

unmerged(116276)

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Hmm well I tried it again, and this time after 3 months, France offered ME a white peace. I accepted that, and then some very strange stuff happened...

- Russia surrendered 2 days after the peace deal with France was signed. I had not occupied any of their territory whatsoever. A Bretz-Litovsk event fired, but I didn't get any territory right from the start.

- The UK surrendered about a month later. Yet again, I had not occupied any of their provinces. I got some of their territory above South Africa, and Egypt declared independance.

- About two months after Bretz-Litovsk, I actually got my territory from Russia (Poland and the Baltics). The Ukraine declared independance, which was followed a few weeks later by Georgia, Ajerbajan, Finland, and Russia went Red.

Essentially Germany won WW1 as soon as France offered that white peace. It set off the surrender events for everyone else fighting me. Then it was just a case of smacking Serbia around and the war was won. Neither Italy nor the USA entered the war before everyone had surrendered to the Central Powers. Belgium became my satalie as well, via an event.

So the rule seems to be- if you want a proper WW1, don't accept any peace deals besides events.

Brest, Lyon and Paris sure seems a tall order though. Might have to dig in at Alsalce Lorraine and focus on Russia for a bit.
 

JoeGiavani

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As Germany, I tend to attack France, since they're easiest. I take pretty much all of France in a few months, an event fires offering me peace and a massive chunk of the French and British empires, and then a peace treaty with Russia fires as well, giving me loads of Russian lands.
Basically, the events are bugged.
 

unmerged(106891)

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Yes, in Revolutions it actually does. There are a whole series of events (db/events/1914.txt) for expanding the war and estabilishing victory conditions for both the Central Powers and the Allies, and dealing with the territorial changes upon victory.

They aren't perfect events, but in general they get the job done and if history follows through with an Allied victory over Germany, the world does become set up for a good interwar era.

(I coded the WWI events, so I take responsibility for any major glaring errors that may still exist. I think the worst have been fixed in the hotfix that i've created for Revolutions since it's release (see my sig). )

Ahh right... I never used to play the 1914 scenario that much, usually the GC, so didn't really read much into it.
 
Dec 29, 2004
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I think a white peace where you gain prestige is still classed as a win. As the events for the other powers only requires you to win the war, that means they will fire for nations such as UK but not France. You shouldnt get the Treaty of Versailles event though. Not sure why Russia surrendered as it did, had another nation conquered any of its lands who was part of your alliance?
 

vandalay222

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If you wanted to keep it historical, wouldn't you attack Russia first and make limitted, if any, incurrsions into France until after the Russian collapse?
 

unmerged(106891)

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If you wanted to keep it historical, wouldn't you attack Russia first and make limitted, if any, incurrsions into France until after the Russian collapse?

That is ahistorical. Germany aimed at quickly knocking France out of the war, by encircling Paris, whilst holding out in the east until Russia had mobilized (which they thought would take longer than actually did!). After knocking France out, they could freely defeat (they hoped) the Russian forces in the east. This was called the "Schlieffen Plan".
 

Xennik

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Germany switches to that strategy though after the Schlieffen Plan didn't work - this "flip flopping" was afaik initated due to the initative of Willhelm II. and did nothing to better the Central Powers' position.
 

Marxistbard

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Germany switches to that strategy though after the Schlieffen Plan didn't work - this "flip flopping" was afaik initated due to the initative of Willhelm II. and did nothing to better the Central Powers' position.

Actually the switch to the west was due to Moltke the Younger. He sent a calvary corps and a few divisons west due to the speed of Russian Mobilization. This was despit Lundendoff telling him that they had the situation under control and did not need any reinforcements. The reinforcements reached the west a day after the great victory at Tannenburg and are among the litany of reasons for the failure of the Schleffien Plan.

Not a 100% sure, but I believe the Germans decided to concentrate on Russia following the defeat at Verdun.
 

Meanmanturbo

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Only time I've tested 1914 the scenario I, as Germany, just for laughs decided that my first move was to select all my western front troops and point them to Paris...a few days later UK offerd me peace giving me a hugh amount of colonies, now I do not think that was wad;)
 

robou

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I would suggest taking at look at Quirinus' AAR The World is not enough where he quite well shows that you cannot only win as Germany, but you can take on the whole world single handedly. he does create a few events of his own, but these are usually to his disadvantage to make the game more challanging. Might take you a while to read though ;)
 
Dec 29, 2004
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I was thinking, perhaps a better way of simulating WWI would be to give UK provinces along the French/German border (as sort of happened), perhaps along the Belgium border. Starts near the channel and as France loses land or something so the UKs border increases (or just divide it evenly between France and UK at the start). I assume the reason why it is so easy is because France is a walkover and UK doesnt bother putting troops into the French lands (at least that is how I remember it the last time I played). The same perhaps when the USA gets involved. It would also prevent attrition for the allies and would prevent France from being spammed with troops from the allies.

It has been a while since I played that scenaro, so feel free to shoot me down if I am far off course with how I think it works.