Winners announced! - Europa Universalis IV: Rewrite history - Create an in-game event

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Captain Gars

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A big thank you to all who participated in the contest! It was a great read and a tough task deciding the winners. But after going through the 250+ entries submitted, I have reached a verdict and picked the three winners from the "CONTEST! Europa Universalis IV: Rewrite history - Create an in-game event!"-thread.

All three winning entries managed to combine historical flavor with sandbox gameplay and simple, yet interesting effects. Congratulations to the winners Kibbles, f98alda and labug! We will contact you by PM within a few days to distribute your prizes.

See their events below:

The Four Kings by Kibbles
Trigger:
1. Between 1600 and 1760
2. England knows about Iroquois
3. England and Iroquois is not allied
4. England is monarchy
5. USA doesn't exist
Event Text
A delegation from the Five Nations of the Iroquois has made the arduous oversea journey and arrived in our capital intending to form an alliance with us, and have unintentionally become a sensation. Our commoners wave and cheer as they ride our streets in royal carriages on their way to bearfights, cockfights, wrestling matches, and to our greatest landmarks and attractions. Our nobles compete for the privilege of entertaining these "Four Kings" of the Mohawks. When they went to see the Scottish play, it ended early on account of the audience turning around and watching the Four Kings instead. They cast an imposing figure, much taller than our average man and they wear black breeches, vests, and stockings and over this they all wear scarlet cloaks trimmed with gold. They have dark skin, dark eyes and fantastic tattoos like we've never seen before. They do not speak our tongue, but after an exchange of gifts they had a speech read on their behalf, asking for better relations and help against our common enemies, telling us of their plight and bringing some members of our court to tears. They have made quite an impression.
Option A
Give them a chain of steel representing our unbreakable bond
ENG, IRO alliance
Eng, IRO relations +100
Option B
Give them gifts but make no promises
ENG, IRO relaions +50
Option C
Give them nothing, these men are savages, not royalty
ENG, IRO relations -50
IRO insult casus belli on ENG

Bible Translated by f98alda
Trigger:
1. Protestantism enabled
2. Reformation ongoing
3. Religion Catholic or Protestant
Event Text
A priest in <Random province in Europe> has translated the bible into <national language>, and has started to distribute copies of it to nearby villages.
Option A
Heresy! We want nothing to do with this reformation business. Burn the priest and his books!
+25 relation with the papal state
+10 relation with neighbouring catholic states
-10 relation with neighbouring protestant states
-1% Catholic reform will for 10 years
Option B
Great news! This will create a wave of reform across the country. Spread these bibles far and wide
-25 relation with the papal state
-10 relation with neighbouring catholic states
+10 relation with neighbouring protestant states
<event province> turns protestant
+5% catholic reform will for 10 years

Set-up Penal Colony in COLONYNAMEHERE? by labug
Trigger:
1. Has at least one colony
Event Text
Growth in COLONYNAMEHERE has not been progressing has quickly as we would like, however one of your advisors has come up with a plan to speed up growth. He is proposing that we send thieves, debtors and other criminals to COLONYNAMEHERE and have them pay their debts to society by working to develop COLONYNAMEHERE eventually becoming settlers once their sentence is done. While this plan might seem good on paper there is a chance a rebellion may occur due to having all these dangerous individuals in a single location.
Option A
Sounds good set it up
-25 Admin points
+5 colonial growth in COLONYNAMEHERE
+3 revolt risk in COLONYNAMEHERE for as long as it’s a colony
Option B
We can’t trust these people keep them in prison over here
+25 Admin points

I would also like to give out an honorable mention to Seb283 and olm for their runner-up events! They were too good not to put in the game so they will be added as well!

Influenza! by Seb283
Trigger:
1. Anytime, any country with a port on open sea
Event Text
Rumours say that sailors came from a trip sick like hell, the ones who didnt die onboard infested the whole city with their disease. It is time to act before the whole country dies from caughing and cold sweat.
Option A
Quarantine the port and let them die!
(modifier for 2-4 months):
Lose 100% of Trade Power from the port province
Lose all revenues from province
Lose 50% of manpower of the province
Option B
This is not the first flu in our country, I don't care!
(modifier for max 12 months):
Every month, every adjacent province of an infected province has a risk of 50% of being infested (spreading around until no province is affected), each affected province losing 10% of manpower and 50% taxes (2-4 months).
Option C
Let's hire this strange wizard!
Pay 2 years revenue
66% chance of eradicating the disease, if fails see option B effect
+1 Stability
-10 Legitimity

Iconoclastic Fury by olm
Trigger:
1. Between 1500-1600
2. Western tech
3. Has at least one Catholic province
4. Has at least one Protestant or Reformed province
5. Can only trigger once per country
Event Text
During reformation outbreaks of destruction of Catholic religious art occurred in various European countries. Most notorius example is “Beeldenstorm” in Low Countries, but similar attacks occurred in Germany, Switzerland, England, Scotland, France and Livonia. Majority of attacks were by spontaneous mobs, but in some countries government took a leading role.
Option A
Send guards to stop these vandals!
-50 military points
+10 revolt risk in all Protestant and Reformed provinces
+10 prestige
+50 Papal relations
Option B
We can’t do anything except weather the storm!
-50 prestige
-10% tax income for 10 years
-1% missionary strength for 10 years
Option C
Time to take the lead and break Papal strangehold!
-1 stability
-25 admin points
-50 Papal relations
1 random Catholic province switches to Protestant or Reformed

Two other events that were really good but demanded mechanics not supported in the engine were An Unusual Proposal by Druplesnubb and The Hound that bites by No-Flag. I will however look into the possibility of adding the needed mechanics - and if so these events will be added to the game as well.

If you did not win: Do not despair! Your event may still make it into the game as there were so many good contributions
and selecting the winners was really hard. We may still add more of your contributions over time, so be on the lookout!

Thank you all for participating!

Best Regards
Captain Gars, on behalf of the entire EUIV development team

(PS. An extra thanks to Hopper1 for his Ukraine is Game to you?! event. Quoting Seinfeld might not win a contest but it sure made me smile while reading the thread :))
 

Captain Gars

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Just to clarify: we will of course go through the events and check things like spelling and grammar, balancing of effects etc.
 

Captain Gars

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May I ask why my event mechanics weren't supported by the engine? There are already mechanics for turning your heir into a general so I thought turning a general into your heir would be pretty much the same thing.

We just don't add random mechanics unless they are needed by the game design. And moving a leader from one country to become the heir or monarch of another isn't just a line or two of code. But as I said if we find the time it could be a cool mechanic.
 

BjornB

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We are working on putting together an up to date complete bundle to be distributed. Apologies for the delay. The winners will receive one soon!