I know, not the most original of AAR, but since every playthrough is different beyond the first few years, we shall see how this one goes.
Also, I am going to restrain myself within a certain frame of action through the setting of objectives based on the Steam Achievements.
So, needless to say this will be played in Ironman mode, on Very Hard difficulty. We'll start at the Stamford Bridge bookmark as William the Conqueror (obviously).
I have filtered a list of Achievements that are possible to be completed with that start. I've divided them into two categories: Objectives and Possible.
Objectives are basically a list of Achievements that I Will focus on, one at a time. So there will always be a Main Objective, which will be the current goal guiding my decisions, and the other objectives put into a Secondary Objectives. The Main Objective can change if a Secondary Objective becomes closer to completion without ruining the current main one too much. By example, I am not going to Assassinate a vassal bishop that likes the pope better if, by doing so, I risk to anger my other vassals, throwing me into civil war when I was a few counties away from claiming the crown of England. Still, if the danger of rebellion isn't close at all, I will assassinate that bishop. Guess he drew the short straw.
There will always be only 1 main objective
The Possible ones are all those achievements that are technically possible in such a playthrough, but are hardly worth focusing on, either because they will complete by themselves (Survivor), that I have little to no control on its completion (Three Popes), or that the initial situation isn't allowing it whatsoever (Those requiring a woman ruler or a foothold in Jerusalem). However, if the prerequisite situation arises, those Possible Achievements will become secondary objectives or maybe main ones depending on how it is going.
Those Achievements that are not present were either already completed in other games, or are impossible to achieve with the chosen start. There is no specific order within each group.
So here's the list, selected for the start of the game.
Main Objective:
Keeping it in the Family
Secondary Objectives:
A Pope of My own
The Black Bishop
Possible
All Three Popes
Survivor
Dwarf Fortress
Empressive
Black Widow
Crusader King
Prester John
Protector of the Holy Places
Legacy of Rome
S.P.Q.R
Merchant Prince
Completed
On English Neck a Norman Yoke
Turbulent Priest
Crusader
Keeping it in the Family (In my Zoroastrian AAR, which is dead now)
Paragon of Virtue (Zoroastrian too)
On a final note, the title says Gameplay/Mild Narration. Basically it will be gameplay written as if reading a book, but I'm not going to be that strict on my way or writing. There will probably be a lot of screenshots with accompanying comments and explanations.
Also, I am going to restrain myself within a certain frame of action through the setting of objectives based on the Steam Achievements.
So, needless to say this will be played in Ironman mode, on Very Hard difficulty. We'll start at the Stamford Bridge bookmark as William the Conqueror (obviously).
I have filtered a list of Achievements that are possible to be completed with that start. I've divided them into two categories: Objectives and Possible.
Objectives are basically a list of Achievements that I Will focus on, one at a time. So there will always be a Main Objective, which will be the current goal guiding my decisions, and the other objectives put into a Secondary Objectives. The Main Objective can change if a Secondary Objective becomes closer to completion without ruining the current main one too much. By example, I am not going to Assassinate a vassal bishop that likes the pope better if, by doing so, I risk to anger my other vassals, throwing me into civil war when I was a few counties away from claiming the crown of England. Still, if the danger of rebellion isn't close at all, I will assassinate that bishop. Guess he drew the short straw.
There will always be only 1 main objective
The Possible ones are all those achievements that are technically possible in such a playthrough, but are hardly worth focusing on, either because they will complete by themselves (Survivor), that I have little to no control on its completion (Three Popes), or that the initial situation isn't allowing it whatsoever (Those requiring a woman ruler or a foothold in Jerusalem). However, if the prerequisite situation arises, those Possible Achievements will become secondary objectives or maybe main ones depending on how it is going.
Those Achievements that are not present were either already completed in other games, or are impossible to achieve with the chosen start. There is no specific order within each group.
So here's the list, selected for the start of the game.
Main Objective:
Keeping it in the Family
Secondary Objectives:
A Pope of My own
The Black Bishop
Possible
All Three Popes
Survivor
Dwarf Fortress
Empressive
Black Widow
Crusader King
Prester John
Protector of the Holy Places
Legacy of Rome
S.P.Q.R
Merchant Prince
Completed
On English Neck a Norman Yoke
Turbulent Priest
Crusader
Keeping it in the Family (In my Zoroastrian AAR, which is dead now)
Paragon of Virtue (Zoroastrian too)
On a final note, the title says Gameplay/Mild Narration. Basically it will be gameplay written as if reading a book, but I'm not going to be that strict on my way or writing. There will probably be a lot of screenshots with accompanying comments and explanations.
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