Will We Ever Get a List of Megastructures?

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sabiticus

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It makes no sense that we are forced to eyeball it when looking for megastructures, especially given the fact that the megastructure icon is not a reliable method due to not always appearing. This is an absurdly absent feature.
 
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prismaticmarcus

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while we're here, can we have the archaeology icon removed instead of grey? if there has to be a record of it for particular events then leave it in the situation log.
 
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sabiticus

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while we're here, can we have the archaeology icon removed instead of grey? if there has to be a record of it for particular events then leave it in the situation log.
You know, this one never occurred to me, but now that you mention it, yeah! What was even the point of a greyed out icon in the first place?
 
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NXAwesome1

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This feature already exists in console edition. It is a outliner section that shows all Your megastructures, megastructures being built, and megastructures being upgraded. Excluding habitats since they are more small artificial worlds than full on megastructures.
 
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Cry_Havok

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This is definitely needed in game. My last play through I lost a strategic coordination centre, as in misplaced it, because I moved the contscution ship to work on the gateway network and could never find it again
 
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A2ch0n

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Actually my safest way to track mega structures is renaming the system (most of the time like the structure) and i really don't like that, but it's still much faster than clicking every system. The other way is to looking for certain star types for each structure to differ what is what. But thats not guaranteed to work especially if a star type is missing.

So yes! Please bring an outliner for megastructures and if you already working on the interface, a branch office planner ;)
 
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Zagreb 887

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Gigastructures mod add a situation log for each of your megastructures, so you can find them easily.
It would be very nice to have a list somewhere in the UI or by hovering the icon in the galaxy map to see megastructures.
 
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NXAwesome1

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While technically not as simple as this, what the devs should do is basically "copy and paste" this already existing feature in console edition and place it in the main pc version.
 
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sakang

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As long time Stellaris player, this is something what we really need. Its soooooo annoying to find where which megastructure is. But cannot wait for aquatic pack :cool:
 
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Franton

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Actually my safest way to track mega structures is renaming the system
I do that too, adding a prefix such as "Ring 3 " to my third Ring World system, or "MS SCC" to a system holding the "Mega Structure Strategic Coordination Center". Then I add a + in front to systems currently building or upgrading a MS, and a - to systems that I intend to use for building a MS but haven't started yet. This allows me to find all Ring Worlds and other Mega Structures.

Unfortunately I tend to forget renaming both the systems that are done upgrading and adding a '+' to the ones currently building, but the other prefixes do help in those cases.
 
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Nerisande

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That would be fine.

By the way, keybinds (ctrl+1, ctrl+2, etc) can be useful when you need quick access to some objects (including megastructures)
 
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ASGeek2012

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The first time I had multiple megastructures in progress in the game, I went looking for this functionality. I thought, surely this is considered such a basic idea that there ought to be a something somewhere. After a half hour of looking and certain that it was my fault I wasn't seeing it, I did a Google search for it and uncovered the horrible truth: there was none.

And looking at the other posts, why does the console edition have this and not the PC version? That makes little sense to me.
 
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Strangedane

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I use the ordinary RTS control groups (ctrl+1-9 to save and 1-9 to select) for megastructures being built.
I rarely have any reason to select them after construction is finished.
 
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Incompetent

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Megastructures should probably be a class in the outliner, at least all the major ones (i.e. excluding Habitats and Gateways). If you don't want to see them you disable that section.

Gateways, you probably don't want to have listed like that, since they're more of a "geographic" feature and you can see them anyway on the galaxy map. Colonized Habitats and Ringworlds are already listed, but it might be useful to list the ones that are uncolonized or need further construction work (especially for situations where you didn't build them, e.g. annexing another empire).
 
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prismaticmarcus

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Megastructures should probably be a class in the outliner, at least all the major ones (i.e. excluding Habitats and Gateways). If you don't want to see them you disable that section.

Gateways, you probably don't want to have listed like that, since they're more of a "geographic" feature and you can see them anyway on the galaxy map. Colonized Habitats and Ringworlds are already listed, but it might be useful to list the ones that are uncolonized or need further construction work (especially for situations where you didn't build them, e.g. annexing another empire).
yes, the outliner would be the best place for them.