I hope World War 1 stays with Victoria.
This thread isn't even cold: https://forum.paradoxplaza.com/forum/index.php?threads/ww1-1914-cold-war-dlc.898678/
- Victoria 2 did World War 1 badly, but this does not mean that Victoria 3 cannot do World War 1 well.
- Victoria is already by far the shortest of the major franchises. Removing the last third of Victoria will kill that franchise.
- "Stand-alone" Clausewitz games suck. This is not my opinion, Sengoku and March of Eagles sold terribly. Unless a stand-alone WW1 game is a definate upgrade over Hot4, it's not going to sell well either.
- An offical Paradox WW1 game with the HoI4 engine would effectively move the start date of HoI4 to 1914. This would effectively make HoI a World War franchise with a historical focus on World War 1. I don't want that.
- Paradox can develop the HoI engine, modders can make a World War 1 with it. That is the most efficient use of everyone's time.
1) HOI having a WW1 DLC would not prevent Vicky having Great Wars or a timeline lasting until 1936.
2) Vicky 3 will be under the same constraints that Podcat describes above for Vicky 2: one of which is that it is not a war game. Vicky 3 will not do WW1 well because it, too, will not be a war game.
3) We are discussing whether HOI should have WW1 in it. Not, specifically a stand-alone WW1 game.
4) No, having a WW1 start-date implemented through a DLC will not make HOI4 a WW1 game any more than it made Darkest Hour a WW1 game. This is a silly assertion - all it means is that you can fight WW1 if you wish.
5) Paradox can (and have) expanded their games to include the rich subject matter of other ages - The Old Gods being a particularly magnificent example. The best use of their time, post-release, assuming success of the base-game, is to improve it by including interesting new content through DLCs. WW1 would be an obvious choice for this.
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