Will this game allow extreme divergence in history? (new to HoI)

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Seriphyn

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I've heard that the HoI series is more railroaded or historical (I have never played it, myself), and was wondering if we could see fantastical scenarios such as an Axis conquest of the US, a Communist overrunning of Europe (hey, Red Alert!), and so on.

Or is the game focused on replicating/simulating the Second World War as we know it?
 

AzariahSchultz

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The game has two modes, Historical and A-historical. All these do is heavily guide the AI to certain behaviors, it does nothing to limit what a player can do though. So yes, you can derail the world however you want, it might just take longer/work differently based on your countries Ideology.
 
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wright1331

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I've heard that the HoI series is more railroaded or historical (I have never played it, myself), and was wondering if we could see fantastical scenarios such as an Axis conquest of the US, a Communist overrunning of Europe (hey, Red Alert!), and so on.

Or is the game focused on replicating/simulating the Second World War as we know it?

Historical mode is an option for the AI... but the player can always make history however they want, and the world will follow (or react)
 
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J_Master

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Historical mode is an option for the AI... but the player can always make history however they want, and the world will follow (or react)
You forgot the trademark
 
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grandad1982

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As others have said you can choose historical or ahistorical. In historical mode the AI will nearly always select historical national foci in the correct order and the historical option of events. However if the human his crazy and really changes the game then the AI will, as I understand it, not stay in the historical straight and narrow path.
 
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Quendallon

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In the WWW Hungary games yesterday you can see you can get WAAAAY out of historical paths.
Hungary declared war and anexxed austria in 1936/7 and declared war and beat czechoslovakia in 1939.
So no HOI IV wil not be about recreating history as we know it. You still could do so of course, if thats your fancy.
 
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modogrinder

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The HoI series isn't railroaded at all, you can easily do those things in your OP in every game. In fact, if you played as Germany or SU and didn't accomplish your listed scenarios you did something horribly wrong. Get creative! You can go way further off the beaten path than that!
 
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Seriphyn

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It seems that even though HoI is advertised as a Second World War game (for obvious reasons such as marketability), it perhaps more accurately simulates the tensions and eventual eruption of warfare between democracies, communist states, and fascist regimes? Which may or may not be similar to the Second World War.

In addition to that, since it seems HoI isn't bound to the specific historical setup of WW2, just instead the triumvirate of democracy, communism, and fascism, importing a game from the Victoria series is very much doable?
 

CHRIS3169

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It'll probably be similar to how Europa Universalis 4(Paradox's latest game If you don't know) has a mode to turn on historically lucky nations. It helps it play on a more historical role so England, Spain, France etc all have a better chance of surviving and thriving like they did in the age of expansion.

Playing historical mode will probably assure that things like Poland marching on Berlin, France blitzing through central Europe, or Stalingrad falling in a week don't happen as often (although its never 100 percent). It'll also ensure that the ai nations choose historical techs. Playing ahistorical may have Germany focus on a Grand Fleet and successfully invade the British Isles, Soviets developing ICBM's, or even a war where instead of axis vs allies and Comintern it could be axis and Comintern vs allies, or another country such a spain, japan, or France making a 4th, 5th, and or 6th faction. Central and southern America could even join a new faction to try and cut America down to size, while being led by Japan(that actually sounds like an amazing idea).

Basically, the game is only about 12 years(although can go on for 1000 if you so desire), so in that space only so much ahistorical mumbo jumbo can occur, but yes, if you do a timelapse with all ai controlled nations 10 times, it'll be a vastly different finish every time.

Check out the dev diaries for individual nations and in the tech tree pictures you can see all the different paths a country can take.