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Malonex

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I just quit out of a Sweden game after I invaded all the Nordic countries in an effort to get the achievement. France unfortunately intervened and I was forced to call in the British (who turned Fascist) to my aid, they took care of the French while I took over all of Scandinavia.

I was able to occupy and even take the decisions to rename to the Nordic Empire, but when France capitulated and it was time for a conference, Germany (at war with France also) and Britain had already taken everything I had conquered, leaving me a tiny piece of France despite not even having set foot in Europe proper.. So now in order to get my territory back I'd have to go to war with Britain and Germany with just Swedish and Danish industry.
 

UlulvarCape

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I think they will, but it's unlikely in this update. For now, use player led peace conferences since it's the best way to ensure all of your territories you conquered gets back to you.
 

justtxyank

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With that said, there is some historical precedence for this. If only Italy and japan had the player led peace conference mod at the end of WW1 maybe WW2 would have been just everyone vs Germany lol
 

Iskulya

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What I really want to see in a tweak or overhaul of peace conferences is more fair and reasonable treatment of allies. If you've ever played a campaign as a minor, you probably know what I'm talking about. The AI should respect the claims and cores of other countries when considering actions in peace conferences where it does not conflict with their own agenda.

There's nothing more frustrating, for example, than joining the Axis as Mexico and winning the war only for Germany to just take everything. Surely the terms of Mexico's entry to the war are the annexation of its pre-1848 territories!

I've had a frustrating experience with Fascist Netherlands in which I conquered Belgium by myself and annexed it, and only needed Luxembourg annexed in a peace deal to succeed in getting the achievement. My declaration of war resulted in WW2 and although I did occupy Luxembourg by myself(and then core it through the decision) Germany took it at the end of the war. In this case perhaps it's a little more reasonable that I would be cheated, but in general it feels frustrating when you get cheated out of your rightful claims and cores by your alliance partners who have a higher warscore even when they themselves have no competing claims on your desired land.

It also felt like my contribution was not really accurately reflected. It seems to place undue emphasis on occupation, even though it was through my efforts that massive pockets were created that made the victory possible, to say nothing of a massive sub campaign that destroyed Britain, a coup in the US that paved the way for our invasion, etc.

This is one of the reasons I play with player led peace conferences.
 

justtxyank

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I
What I really want to see in a tweak or overhaul of peace conferences is more fair and reasonable treatment of allies. If you've ever played a campaign as a minor, you probably know what I'm talking about. The AI should respect the claims and cores of other countries when considering actions in peace conferences where it does not conflict with their own agenda.

There's nothing more frustrating, for example, than joining the Axis as Mexico and winning the war only for Germany to just take everything. Surely the terms of Mexico's entry to the war are the annexation of its pre-1848 territories!

I've had a frustrating experience with Fascist Netherlands in which I conquered Belgium by myself and annexed it, and only needed Luxembourg annexed in a peace deal to succeed in getting the achievement. My declaration of war resulted in WW2 and although I did occupy Luxembourg by myself(and then core it through the decision) Germany took it at the end of the war. In this case perhaps it's a little more reasonable that I would be cheated, but in general it feels frustrating when you get cheated out of your rightful claims and cores by your alliance partners who have a higher warscore even when they themselves have no competing claims on your desired land.

It also felt like my contribution was not really accurately reflected. It seems to place undue emphasis on occupation, even though it was through my efforts that massive pockets were created that made the victory possible, to say nothing of a massive sub campaign that destroyed Britain, a coup in the US that paved the way for our invasion, etc.

This is one of the reasons I play with player led peace conferences.
in general i think there is good logic to minors getting screwed in peace conferences. Foundations of future wars are laid that way.

I do think the ai needs better logic in what they claim though.

I also think a great feature would be conditions to joining wars or alliances. Like mexico would get a treaty agreement in your case on certain territories in order to join the war.
 

Malonex

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in general i think there is good logic to minors getting screwed in peace conferences. Foundations of future wars are laid that way.

Using my game as an example, as the Nordic Empire with Britain and Germany on my side I won the second world war, became a major power. But then lost all my territory to German and British puppeting my conquests before I even got to the peace conference. From there I was in no position to fight Germany or Britain.

I think if you conquer it, you should be able to get take it way easier than powers that haven't.
 

justtxyank

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Using my game as an example, as the Nordic Empire with Britain and Germany on my side I won the second world war, became a major power. But then lost all my territory to German and British puppeting my conquests before I even got to the peace conference. From there I was in no position to fight Germany or Britain.

I think if you conquer it, you should be able to get take it way easier than powers that haven't.

I agree that’s problematic.

a solution I would suggest is making it so in peace conferences:
1) neutral cost for each territory and then a modifier if you are the occupying force to make it way cheaper and reverse to make it more expensive if you aren’t
2) countries get first dibs on territories they occupy regardless of war score. That would eliminate a situation where for example you are soviets and occupy Finland but America goes first and puppets them and takes your entire purpose
 

Malonex

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I agree that’s problematic.

a solution I would suggest is making it so in peace conferences:
1) neutral cost for each territory and then a modifier if you are the occupying force to make it way cheaper and reverse to make it more expensive if you aren’t
2) countries get first dibs on territories they occupy regardless of war score. That would eliminate a situation where for example you are soviets and occupy Finland but America goes first and puppets them and takes your entire purpose

That sounds like a perfect solution, hope someone from the team takes this into consideration.
 

KDEstroy

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That sounds like a perfect solution, hope someone from the team takes this into consideration.

Solution 1 is already in the game, sort of. Have you ever noticed that territory occupied by a different faction costs a ton of points? The game doesn't differentiate between occupied by yourself and occupied by your allies, but you can get around that by simply not joining a faction.

Solution 2 wouldn't be a bad idea.