Will there be an Imperator -> CK2 Save Converter?

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Thure

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there is a slight gap between CK and EU4, but there's also a huge gap inbetween HOI4 and Stellaris. you're right about the V2 dates though.

Eh... there is no gap between CK und EU4. Acutally they overlap for a short time. EU4 starts 1444 and CK2 ends 1453.
 

Caesar_33

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Eh... there is no gap between CK und EU4. Acutally they overlap for a short time. EU4 starts 1444 and CK2 ends 1453.

yeah, that's what i'm saying. so you'd have to stop a CK2 game at 1444 or otherwise there's a weird overlap.
 

Vohen

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Victoria is 1836 to 1936 and not 1900 to 1936. So there is no gap between EU and Victoria. The only gap is between I:R and CK.
Doesn't EU4 end in 1821 though?
 

aruon

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Ah right. So there is a small gap. Somehow I thought EU4 endet 1836... I don't know why it's 1821...

i don't understand that as well. maybe V3 will start in 1821 (maybe on the date that Belgium was founded?) instead of 1836.
 

Captain Frakas

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Important dates that deserve to be used as start dates would rather be, in my humble opinion, 1783 (Treaty of Paris), 1789 (French and Brabant Grand Revolution), 1797 (Treaty of Campo-Formio), 1802 (Treaty of Amiens), 1815 (Congress of Vienna), 1822 (Congress of Verona) and 1836 (Spain recognize the independence of Mexico).
 
Last edited:

Vohen

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Even if, you can just imagine that there were no wars between 1821 and 1836 :)
Ah right. So there is a small gap. Somehow I thought EU4 endet 1836... I don't know why it's 1821...
Well, nothing stops you from playing until 1836 in EU4 if you want.
Actually, I just checked and the last tech of the game is due to 1835, and stuff like ages or institutions (the things that put mechanically an expiration date) are pretty negligible for a 15year period anyway, so I'd say even the devs might've thought this through.
 

lukaslunt

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If paradox wants to make us a dlc with the IR -> CK2 converter it would be cool.

However, I think that if paradox does not do it someone will do it and I wait impatiently the exit of the game and the converter so that the mod that I plan to create can lead me from -1000 to 768 and the beginning of crusader Kings II.

Strongly this day.
 

lukaslunt

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To extend the date I take care of it I have the idea, after what I need it is a converter to CK2 and not WTWSMS because I do not play with this mod. but if someone makes a converter to CK2 it will be cool because it's impossible for me to do it.
 

zafarnama

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Adoption of Christianity as the sole state religion was an attempt to stabilise the empire, and increase the emperor's control. Having it reduce the authority of the Empire or loyalty to the emperor is nonsensical, and would just mean no-one adopts it.

But that was the basis of their persecution under the Romans (well that and being scapegoated for political expediency), they refused to acknowledge the divinity of the Roman Emperor and the elevation of Christianity to state religion was a tumultuous endeavour its self marked by colossal strife. With seemingly never ending controversies and sectarian struggles (Arianism, Nestorianism, Monothelitism, Monophysitism etc) up to, during and beyond the rise of Islam (most notably the Iconoclasm among others), with Roman Emperors indulging in and dealing with the intrigues of the Church.
These same Church politics often undermined and influenced the Emperor and empowered the religious apparatus of the realm in ways the pagan era manifestations could only dream of. Not to mention that even Sassanid Emperors took advantage of the Christian infighting for their own ambitions and some argue that these same disagreements also contributed to the later rise of the Arabs.

In any case I would enjoy seeing this game cover that period too, the new dynamic population system would facilitate the rise of Christianity in a very satisfying way that EU4 doesn't quite achieve for other upstart religions like Sikhism for example.

Also the migration periods would seem to be another place where the new population dynamics feature could be used to recreate the settling of the Slavs, Lombards, Franks et al and even be applied to the earlier diaspora of the Jews or the welcoming of the Nestorian Christians fleeing into Sassanid Persia.
 

Voidlord

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Well you have When the World Stopped Making Sense Mod which pushes the earliest start date on CKII to just before the collapse of the WRE. Apparently the guys behind the mod are thinking of creating a save converter mod for Imperator so you can continue onwards...
 

Vohen

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Well you have When the World Stopped Making Sense Mod which pushes the earliest start date on CKII to just before the collapse of the WRE. Apparently the guys behind the mod are thinking of creating a save converter mod for Imperator so you can continue onwards...
Really, is there a source on that?
Incredibly great news if true.
 

Orctavius

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Apart from the gap of time, I feel like it wouldn't be worth if you just start CKII as a super blob.

Perhaps, down the road, Paradox can make a Fall of Rome DLC that introduces some CKII Style end game crisises to break up the blob.

If we had something like that, it could make the game more fun post conversion.

Though I'm not sure how fun such mechanics would be for people who aren't planning to convert to play through.
 

Voidlord

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Had a dad

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Which is funny for a game called Imperator: Rome.
hardly...

imperator is:
commander (a title conferred under the Republic on a victorious general and under the Empire on the emperor).
and since it's been stated the game is during the expansion of the republic before the empire...
 

Vohen

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@Vohen


So it’s not a sure fire thing, but they are considering it.
Well, here's hoping either way!

hardly...

imperator is: and since it's been stated the game is during the expansion of the republic before the empire...
I didn't mean anything literally, just found it sort of ironic that the game called imperator won't be around the empire, there's no deep meaning to it.

EDIT. I've removed all our replies to this as it's just a derail. Sent a PM - Had a dad

But that was the basis of their persecution under the Romans (well that and being scapegoated for political expediency), they refused to acknowledge the divinity of the Roman Emperor and the elevation of Christianity to state religion was a tumultuous endeavour its self marked by colossal strife. With seemingly never ending controversies and sectarian struggles (Arianism, Nestorianism, Monothelitism, Monophysitism etc) up to, during and beyond the rise of Islam (most notably the Iconoclasm among others), with Roman Emperors indulging in and dealing with the intrigues of the Church.
These same Church politics often undermined and influenced the Emperor and empowered the religious apparatus of the realm in ways the pagan era manifestations could only dream of. Not to mention that even Sassanid Emperors took advantage of the Christian infighting for their own ambitions and some argue that these same disagreements also contributed to the later rise of the Arabs.

In any case I would enjoy seeing this game cover that period too, the new dynamic population system would facilitate the rise of Christianity in a very satisfying way that EU4 doesn't quite achieve for other upstart religions like Sikhism for example.

Also the migration periods would seem to be another place where the new population dynamics feature could be used to recreate the settling of the Slavs, Lombards, Franks et al and even be applied to the earlier diaspora of the Jews or the welcoming of the Nestorian Christians fleeing into Sassanid Persia.
I think the same, but rather than "it would be more fun with it", I'm more to the side of "it is absolutely necessary".
Harder to manage corruption the more you expand and barbarian hordes invading from the north (plus, the huns) would be a way to simulate that.
It's also important imo that it isn't strictly impossible, just incredibly hard, and the better your performance at these crisis is, the more of your former empire you'll manage to salvage for the conversion.
 
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rennerpetey

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Oct 21, 2018
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If rumors are to be believed, Holy Fury is the last CK2 dlc, and ck3 is a possibility in the next few years, possibly even their next major project, so its not impossible they push the date for that all the way back to the collapse of the Western Roman Empire in the 5th century. I don't know if its realistic to expect DLCs for imperator Rome to extend 600 years ahead, but we'll see.