- Mar 24, 2008
The paradox logo was on sony's PS4 presentation after all.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Another fun fact: That Y Button thingie's yellow, like the one on an XBox 360 controller.
That can also mean that it has controller support, however.
(inb4 the thread being invaded by a extremely stupid discussion about how a very good PC game magically becomes bad and dumb if it reaches consoles or a mainstream audience, because it stops being part of "our sikrit club" of obsessive-compulsive strategy nerds)
I wonder how mods would work on consoles though, considering all the restrictions they have that don't exist in the PC
+1 for a console version. PDS' strategy titles are mouse/keyboard affairs, and best played on PC, but I prefer my RPGs (and even games like XCOM) on console, if available. At the very least, keen on gamepad support so that if I have to play on PC, I'm not walking around with WASD (nothing wrong for people that like it, but I'm not one of them). I'll play either way, of course - the game looks awesome .
We are developing the game to Linux, Mac and Windows, which means we might be able to put the game on the Steam box. I can confirm that we are testing to see if the game would work well with gamepads, and it actually works pretty well. I'm usually a PC-gamer, though I have played Assassin's Creed, Bayonetta, God of War and some other games on the PS3, so I am more comfortable with a keyboard and mouse than a gamepad. With that said, I am more comfortable playing Runemaster with a gamepad than mouse and keyboard.
I believe that they've described it as free movement with the grid only appearing when you're in combat, so I'm assuming it's going to be either mouse-look movement or point and click, not grid-based WASD movement.