Will there be a city interface for Imperator:Rome?

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performer

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I really hope that Paradox invents something new for Imperator:Rome, concerning THE city which names the game: Roma Aeterna. I would suggest an interface for the city and its seven hills, where you can really interact with gladiators, slaves, patricians, senates and burglers on a strategic level. A city interface would be something completely new in a Paradox grand strategy game.
 

furrykef

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Sure, it would be cool. But I don't think you understand just how expensive such a feature would be. Doing that idea justice would probably double the game's budget.
 

performer

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Sure, it would be cool. But I don't think you understand just how expensive such a feature would be. Doing that idea justice would probably double the game's budget.

Hm, I don't think so. I do not mean a full 3D-walkable-Rome, I mean a nice abstract city interface. Might be also very interesting in revolts ...
 

Darth.

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Sure, it would be cool. But I don't think you understand just how expensive such a feature would be. Doing that idea justice would probably double the game's budget.
Pretty much this. It'd pretty much be a game in its own right.