Will the new travel system allow us to stay in multiple "Capitals"?

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greywulfos

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Pretty much exactly what it says on the tin. I think it's really bizarre that in this game you can currently hold land on either side of a literal sea and not have to move regularly between different power bases on either side.

For instance, say I'm William of Normandy - will I be able to move to England to deal with problems up in England, then stay in London for a while, before moving back down to Normandy when problems arise there? This kind of system could allow for making loose personal unions feel a lot more like a loose personal union instead of any addition to your empire being the same, be it on the other side of a mountain range or not.

It would be a shame to add the notion of a character's position on the map into the game and then have all plotted courses eventually return to the same place.
 
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pengoyo

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This paragraph confuses me because while I can see what you mean I don't think its possible, in normal gameplay, to ignore schemes or war as a whole and I think that's in the direction of what people are asking for.

Like you can choose to never open the military tab, always accept faction requests, and pray to the Virgin Mary daily and maybe nobody will declare war on you but that's extremely unlikely over three generations or even a single lifetime. You can similarly chose to ignore scheming and never appoint a spymaster but if you have things that people want you're likely to have a bad time. The same goes for things like factions, the council as a whole, succession, marriage, etc. Technically yes, all of these things aren't mandatory but the "incentive" to use them is a fundamental part of loading up a game of CK3
I think you are taking what was said to an uncharitable extreme (though not purposefully). First, appointing a spy master is not a scheme. Sure it helps protect you against hostile schemes, but it is not a scheme itself. Second, the quote you are responding to uses "declaring war", so having someone attack the player is not an example of declaring wars being mandatory for the player. Third, if having another character use the mechanic on you counts as that mechanic not being optional, then, by that logic, tours are not optional either, as other characters can visit you with their tour.

Tours, just like declaring war and using schemes, are an optional way for you to solve a problem. For instance, say you want to grow your realm, you can declare war for a territory, or with the right marriage and a few murder schemes you can do it too. The game does not force you to do one. This is what is meant by optional tool. Now the balance between some tools is off IMHO (declaring war is too good at expanding the realm compared to other tools), but they are still at least optional.

And it's clear from the latest dev diary that the game is being rebalanced to make vassal management more important. Of which tours is being put forward as one of the ways to help manage your vassals.

Edit: clarity
 
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Meka66

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I think you are taking what was said to an uncharitable extreme (though not purposefully). First, appointing a spy master is not a scheme. Sure it helps protect you against hostile schemes, but it is not a scheme itself. Second, the quote you are responding to uses "declaring war", so having someone attack the player is not an example of declaring wars being mandatory for the player. Third, if having another character use the mechanic on you counts as that mechanic not being optional, then, by that logic, tours are not optional either, as other characters can visit you with their tour.

Tours, just like declaring war and using schemes, are an optional way for you to solve a problem. For instance, say you want to grow your realm, you can declare war for a territory, or with the right marriage and a few murder schemes you can do it to. The game does not force you to do one This is what is meant by optional tool. Now the balance between some tools is off IMHO (declaring war is too good at expanding the realm compared to other tools), but they are still at least optional.

And it's clear that the latest dev diary that the game is being rebalanced to make vassal management more important. Of which tours is being put forward as one of the ways to help manage your vassals.

Edit: clarity
devitur.png
 
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