I don't have much issue with the whole "realism" factor some people have when it comes to superstructures, but i am a bit more worried about the balance of it all.
If the dev diary is to be believed these structures will require a huge amount of resources to complete and i'm just wondering will that make them viable as an actual goal or will they purely be used as a "trophy" when you're empire is at a level when it can almost steamroll everything?
Let's take the Ringworld for example, at the end it will provide 4 gaia worlds, but if we're to assume it will take a vast amount of resources to complete what will exactly make it better than let's say 4 planets you colonize with robots/synths? Sure you take a small energy hit, but if you make two of them pure energy planets and the other two mineral/science what is the benefit to pouring huge amount of resources into 4 planets? I know everything isn't known, but unless there are significant bonuses to these planets it seems to me to sound more like a trophy than anything else.
Same goes for the other three. Will it be viable to halt your expansion somewhat to pour resources into these structures and when they are built have an actual advantage or will the lack of expansion and fleet be a big disadvantage for not much return?
I'm kinda hoping these structures once completed to make an actual impact and maybe break the kinda monotonous midgame.
If the dev diary is to be believed these structures will require a huge amount of resources to complete and i'm just wondering will that make them viable as an actual goal or will they purely be used as a "trophy" when you're empire is at a level when it can almost steamroll everything?
Let's take the Ringworld for example, at the end it will provide 4 gaia worlds, but if we're to assume it will take a vast amount of resources to complete what will exactly make it better than let's say 4 planets you colonize with robots/synths? Sure you take a small energy hit, but if you make two of them pure energy planets and the other two mineral/science what is the benefit to pouring huge amount of resources into 4 planets? I know everything isn't known, but unless there are significant bonuses to these planets it seems to me to sound more like a trophy than anything else.
Same goes for the other three. Will it be viable to halt your expansion somewhat to pour resources into these structures and when they are built have an actual advantage or will the lack of expansion and fleet be a big disadvantage for not much return?
I'm kinda hoping these structures once completed to make an actual impact and maybe break the kinda monotonous midgame.
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