Will Stellaris be compatible with and take advantage of Xbox Series X?

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MordridBlack

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They already said on the recent stream that Stellaris will be available as a backward compatible title for the Series X and S [assuming the S can even run it]

as for whether it will be optimized for the system, that is kind of up in the air at the moment; I am unsure if Paradox and Tantalus (the company doing the console port) got their hands on a dev kit for those systems to try and tweak the game to work better on them
 
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MrFreake_PDX

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Players who have previously purchased Stellaris: Console edition will be able to play on next gen consoles through the built-in backwards compatibility provided by the next-gen consoles, so long as they use their same login information and account. Your previous purchases of Stellaris Console Edition will carry over so long as you remain in the same “ecosystem.” Ex: if you bought Stellaris on PS4, you can play it on PS5 but not on Xbox Series X.

Hope this helps! :D
 
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unbeatable101

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Players who have previously purchased Stellaris: Console edition will be able to play on next gen consoles through the built-in backwards compatibility provided by the next-gen consoles, so long as they use their same login information and account. Your previous purchases of Stellaris Console Edition will carry over so long as you remain in the same “ecosystem.” Ex: if you bought Stellaris on PS4, you can play it on PS5 but not on Xbox Series X.

Hope this helps! :D
What about optimized versions? Or can you not tell us yet.
 

MrFreake_PDX

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sarge33rd

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I for one hope they DONT "optomize" for the latest console. Since console versions are mandatory version upgrades, that could leave those of us not buying the newest Microsoft gimmick, in a lurch
 
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MordridBlack

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I for one hope they DONT "optomize" for the latest console. Since console versions are mandatory version upgrades, that could leave those of us not buying the newest Microsoft gimmick, in a lurch

to be fair if they did optimize for the new systems they'd finish off the dlc that is currently planned and then make a judgement call on whether to keep supporting the older systems with updates/dlc as well as the new systems, or just the new systems leaving the older systems to stay where they are but still work as intended

the main reason why many people are hoping for an optimized version is to try and get some features that the pc version has (i.e. more players for multiplayer sessions, faster in game time settings, mods*) [*they do plan to look into mods but they have to catch console up to the pc version first]
 
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MrFreake_PDX

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to be fair if they did optimize for the new systems they'd finish off the dlc that is currently planned and then make a judgement call on whether to keep supporting the older systems with updates/dlc as well as the new systems, or just the new systems leaving the older systems to stay where they are but still work as intended

the main reason why many people are hoping for an optimized version is to try and get some features that the pc version has (i.e. more players for multiplayer sessions, faster in game time settings, mods*) [*they do plan to look into mods but they have to catch console up to the pc version first]

Don't suppose you've seen this video? :)

The fastest game speed on PC and on Console is uncapped, meaning it will run as fast as the hardware will let it. The performance improvement between Xbox One and Series X was quite surprising to me.
 
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MordridBlack

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Don't suppose you've seen this video? :)

The fastest game speed on PC and on Console is uncapped, meaning it will run as fast as the hardware will let it. The performance improvement between Xbox One and Series X was quite surprising to me.

Indeed I did, and while the performance was improved; I specifically mentioned a version of Stellaris properly optimized for the new consoles

which I know you and others at PDX have stated there was no current plans for [due to cross gen and backwards compatibility]

it might be possible that a new version of Stellaris made for the Series X/PS5 might be able to handle speeds closer to what the pc version has [the fastest current console speed in game is about the same roughly as the normal pc speed or fast at minimum] as well as more player slots
 

RhysTheT00n

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Indeed I did, and while the performance was improved; I specifically mentioned a version of Stellaris properly optimized for the new consoles

which I know you and others at PDX have stated there was no current plans for [due to cross gen and backwards compatibility]

it might be possible that a new version of Stellaris made for the Series X/PS5 might be able to handle speeds closer to what the pc version has [the fastest current console speed in game is about the same roughly as the normal pc speed or fast at minimum] as well as more player slots
Is the series X speed faster than 1 day per 2 seconds on the fastest speed settings in endgame? Because currently it's a SLOG.
 

MordridBlack

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Is the series X speed faster than 1 day per 2 seconds on the fastest speed settings in endgame? Because currently it's a SLOG.
i don't know the exact amount but yes the series X and ps5 do have slightly faster in game times (at least in single player games) [it seems as if it slows down for MP games due to the cross gen stuff]