Will peace deals finally be fixed in the new DLC?

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Valentin Vattista

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HOI4 devs could learn a lot from EU4 peace deals. These are some things that can be brough to the HOI4 peace deal system.

-anyone can ask for peace at any time and can ask for what they want based on their warscore, to be granted or denied by the enemy leader
- you can ask for things other than land or making subjects, such as nullifying treaties or asking for reparations (you know, like how Germany had reparations forced on them after WW1)
-if you are a subject you can fight a war for independence as a war goal
-you can annul treaties and alliances
-you can also OFFER concessions as a way to end the war, surrendering and giving up some things without total 100% capitulation (this can be acceptable for the victor if they don't want to continue wasting time and resources on a prolonged war and still settle for less)
-the peace deal system can be accessed without pausing the game
-for emphasis, the peace deal system does not pause the game! The "your turn, my turn" system is a disgusting joke and everyone has to sit around and wait for the top 2 to finish ping pong passing and taking everything for themselves, even if YOU have the land occupied yourself.
-you can white peace to revert to pre-war conditions
-more

Deaths are also weighted too heavily in HOI4's warscore calculation. It actually is the opposite of logic. Because a nation that lost 99% of it's manpower but was on the winning side is not in a position to enforce their demands. Actually, losing so much manpower should give a penalty, also to incentivize smarter play.

Another thing that should probably be added in the ability to take ships, also like what happened at the end of WW1.
At this point, we have to acknowledge that EUIV's war system in general is the best of any paradox game. Seperate peace by itself is a terrific system, and both Stellaris and HOI IV feel terrible without the amount of options EUIV offers.

The only thing that is better in HOI IV than in EUIV is war combination, since fighting dozens of seperate wars can get annoying very fast.
 
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I hope so. Being able to peace out early would be a nice feature (IIRC only a few nations get it like China and Pakistan). Also, something should be done about border gore and awkward OPM rump states. It's not like CK or certain periods of EU where you could kinda get away with that sort of thing since the world functioned a bit differently back then.
 
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The Devs have it on their To-Do-List and it will be fully fixed, when all missiong Minor-Countrys [Scandinavia, South-America, Asia and Africa] and the last open Major-Country [Italy] get done fully. That´s all we know.

But the Devs will do small or an medium rework / fixes on it in the 1st Refit-Version from the Base-Game. Not to forgett the Modders, which help a lot in such things with every new Version of the Game and use the full DLCs too.
 
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Any recommendations for mods to fix peace deals and war score please? Always struck me as crazy that getting most of your manpower killed was the best way to generate war score...

As Patton said, the aim is not to die for your country but to make the other dumb %$#%&* die for his. If anything, it should be deaths inflicted, not sustained, that counts.
 
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Any recommendations for mods to fix peace deals and war score please? Always struck me as crazy that getting most of your manpower killed was the best way to generate war score...

As Patton said, the aim is not to die for your country but to make the other dumb %$#%&* die for his. If anything, it should be deaths inflicted, not sustained, that counts.
As possession is 9/10ths of the law, it should be what is occupied by who.
 
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marcelo r. r.

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There's a lot of problems here.

First I don't think it's absurd to play non-historical. If I wanted historical I'd watch a WW2 documentary. What's the point in doing things exactly like they happened down to the exact minute? Not hating on historical players, but I don't get it, why play if you're not trying to change things? It's not a meme at all to just want to see your favorite country do something different than exactly what already happened. Not fun IMO.

u have a completely wrong idea abot the run historical games.
To have the fun of change historical stuff, its requires a good historical first, this is the point.

A purely ahistorical AI just fall in predictable border gore games, which already existis in most RTS/Strategy games. Thats why i come do Hoi series, otherwise i was still playing some generic RTS games.
 
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First I don't think it's absurd to play non-historical. If I wanted historical I'd watch a WW2 documentary. What's the point in doing things exactly like they happened down to the exact minute?
If you want pretty borders why don't you go draw them on paper am I right? What a silly argument.
 
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This post aged well.

Peace deals are still horrible. Land can still be taken away from the player who occupies it by someone not even involved on the other side of the world. (Germany taking Japan occupied DEI magically removing Japanese troops with actual literal godly power).

Stop making focus trees thirty miles long and fix the real problems.
 
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Delpheus, then use the Mods which fix them very good. If not, don´t nerve with only Screaming about that or that not working!

The Devs Refit the old 32-Bit Base-Game and DLCs (TfV, DoD, WtT, MtG) Step by Step to 64 Bit with eleminating all old Bugs and so on. The first Refit they have done already with 1.11 "Barbarossa" and "No Step Back" with the new and cool Supply- and Ground-Fight-System, upgraded R & D for Tanks and similar.

For the next Refit to Versions 1.12+ and upcomming DLCs they will give us important Informations next Year. Either they have integrated Modders in the Team as "more Freelancers" or something else important (like that more Teams are working on the next Refits for Hoi 4 to make it Hoi 5) to Refit the Game-Problems based on 32 Bit and Features still on 32-Bit much faster then we expect.
 
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Delpheus, then use the Mods which fix them very good. If not, don´t nerve with only Screaming about that or that not working!

The Devs Refit the old 32-Bit Base-Game and DLCs (TfV, DoD, WtT, MtG) Step by Step to 64 Bit with eleminating all old Bugs and so on. The first Refit they have done already with 1.11 "Barbarossa" and "No Step Back" with the new and cool Supply- and Ground-Fight-System, upgraded R & D for Tanks and similar.

For the next Refit to Versions 1.12+ and upcomming DLCs they will give us important Informations next Year. Either they have integrated Modders in the Team as "more Freelancers" or something else important (like that more Teams are working on the next Refits for Hoi 4 to make it Hoi 5) to Refit the Game-Problems based on 32 Bit and Features still on 32-Bit much faster then we expect.
This is not a post about mods.
This is about a terrible flaw in the base game that needs to be changed in the base game.
 
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This is not a post about mods.
This is about a terrible flaw in the base game that needs to be changed in the base game.
I don´t wanna quarrel with you about that. If you would read correctly you would see that very old 32-Bit-Bugs from 1.0.0 on can´t be done with Warp 20, esp. when the Game need other Upgrades, Reworks and Refits first to to make such secondary / tertiery Refits like Peace Conferences at the End. The Devs have that Peace-Things on their To-Do-List. But it dosen´t make sense to make it before several Countrys get the Missing World-Map-Upgrade with Focusses.

That includes full Skandinavia, the Colonys in the Pacific (f. e. British-Malaya, Netherlands-Malaya), announced South America- / Africa and Ariabian States from the Devs and an Refited Italy.

The Devs Refit the old 32-Bit Base-Game and DLCs (TfV, DoD, WtT, MtG) Step by Step to 64 Bit with eleminating all old Bugs and so on. The first Refit they have done already with 1.11 "Barbarossa" and "No Step Back" with the new and cool Supply- and Ground-Fight-System, upgraded R & D for Tanks and similar.

For the next Refit to Versions 1.12+ and upcomming DLCs they will give us important Informations next Year. Either they have integrated Modders in the Team as "more Freelancers" or something else important (like that more Teams are working on the next Refits for Hoi 4 to make it Hoi 5) to Refit the Game-Problems based on 32 Bit and Features still on 32-Bit much faster then we expect.

Then, first then it makes Sense to rework or refit such secondary Things / tertiray Things like Peace Treatys officially.

The other Option is that the Devs don´t make the missing important Countrys / Staates / Colonys. Which conversally give Stress with the Gamers who get promised to get the missing important Countrys for South America, Arabia, Africa and not done Colonys and other important major Missing Features.
 
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I don´t wanna quarrel with you about that. If you would read correctly you would see that very old 32-Bit-Bugs from 1.0.0 on can´t be done with Warp 20, esp. when the Game need other Upgrades, Reworks and Refits first to to make such secondary / tertiery Refits like Peace Conferences at the End. The Devs have that Peace-Things on their To-Do-List. But it dosen´t make sense to make it before several Countrys get the Missing World-Map-Upgrade with Focusses.

That includes full Skandinavia, the Colonys in the Pacific (f. e. British-Malaya, Netherlands-Malaya), announced South America- / Africa and Ariabian States from the Devs and an Refited Italy.



Then, first then it makes Sense to rework or refit such secondary Things / tertiray Things like Peace Treatys officially.

The other Option is that the Devs don´t make the missing important Countrys / Staates / Colonys. Which conversally give Stress with the Gamers who get promised to get the missing important Countrys for South America, Arabia, Africa and not done Colonys and other important major Missing Features.
How can you say something that effects literally EVERY COUNTRY across the entire world is less important than yet another bloated focus tree for minors? Isn't that backwards? I'm actually astounded by this...

Peace conferences are a core part of the game for EVERYONE and they are broken for EVERYONE.
 
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Hoi Neuling

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Aug 30, 2012
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Read the Dev Dirays, show the Vids and you know what happens. And the Devs showed us their To-Do-List, where Italy, Scandinavia, South-America, important Africa- / Arabia and the missing Colonys get announced. That will be done.

If it comes in an big one or several medium ones we don´t know. And other Job-Sites like the Peace-Conferences are there.

Short said: The big Dev-Team have it´s own Prioratys and Paece-Confercene is around more important Job-Sites an tertiary thing.

For that and other tertiary Parts there are more then enough Mods (big, medium, small) which Refit it with every new version until the Devs comes to the tertirary-Part.