Since developers have been posting lately, a question on a lot of fans mind's is how oil will be represented in the game. Since it caused several campaigns and won and lost the war, everyone would like to know how it's handled.
Originally posted by celedhring
I am wildguessing here, but I suppose that certain provinces will have oil as their production, and the army size (or maintnance cost) will be capped by the amount of oil you produce.
Originally posted by celedhring
And toss in a synthetic oil programme while we are at it![]()
Originally posted by Ighelkott
Oil was the reason the German forces went into Southern Russia (instead of straight to Moscow), as well as the war in North Africa.
Originally posted by StJaBa
I want to know as USA, will I be able to give oil to Russia and UK. I read somewhere that US provided 95% of allied Oil.
Originally posted by Pwyll
I would think the limitations of oil being reflected in the game should be a must.
It was such an integral part of WW2.
By the end German factories could not run at 100% efficiency nor the Luftwaffe fl all of its available aircraft becuse of this black gold...this Texas tea!!![]()
Indeed. I'd love to see a really deep implementation of resources (mainly oil), partly because no one else have actually made is before (not that I know at least) and simply because it would be great fun.
Originally posted by Keplerus
the Axis had no straightforward way of getting the oil back to mainland Europe.
Originally posted by Saladin
They would have used Turkey as the supply route back to Germany. There were a lot of companies in Turkey that worked as a front for the Germans. They actually used these companies to buy oil from the Middle East and shipped it back to Germany.
Originally posted by husky65
THe US provided about 80% of the allies Oil, from "Brute Force" by John Ellis.