Will it be easier to convert the state religion in the future?

  • We will be taking the forums down for scheduled maintenance on Tuesday, May 22nd 2023 at around 8:00 CDT / 13:00 UTC for up to an hour hour.
  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

howlling

Second Lieutenant
21 Badges
Jun 17, 2022
143
209
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis 4: Emperor
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
There are times when we all want to do weird things.
Coptic/Jewish Byzantium.
Orthodox China.
like that
However, with the current half system of development (Unless there are exceptions like Christianity-Protestantism.), there are times when it is regrettable that it is extremely difficult to convert the state religion unless there are exceptions.
In particular, Judaism and Zoroastrianism disappear so quickly that we cannot even see them.
It is true that converting the state religion is not an easy task, but it is strange to convert after deliberately neglecting the rebels.

In fact, it seems to me that our developers are not interested in this. I'll try to post it anyway. What do you all think?
 
  • 15
  • 2
Reactions:

L'Afrique

Punk incorporé
81 Badges
Nov 29, 2005
2.430
1.955
  • Europa Universalis IV: Pre-order
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • March of the Eagles
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
It does kinda seem like converting should happen in the opposite order. Currently, except for the "acceptable" swaps, you must tank your nation to marauding zealots. Seems like the ruler should be able to pick whatever religion that they know of, and then the nation tanks to marauding zealots. Who still love Jesus and not Huitzilopotchli or whatever shenanigans the player has done.
 
  • 9
  • 6Like
  • 2Haha
  • 1
Reactions:

Danskjävel

Corfitz Ulfeldt
32 Badges
Jan 4, 2017
201
399
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
I don't mind the struggles to actually change a nations religion. It should entail uprisings from numerous other groups than mainly religious rebels, nobels and others who either does not agree with the idea of changing the society's religion or who sees it as an opportunity to depose current ruler et cetera.

My main problem with the current system is that it's totally immersion breaking.
 
  • 2
Reactions:

peterbarabas

Recruit
40 Badges
Nov 19, 2020
4
3
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Darkest Hour
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
Fun fact: The Khazar Khaganate at one point (around 10. century) converted to Judaism, because they didn't want to reliogusly join neither neghbouring empires (Islam, Christian).
So Im favoring the idea, that you can choose whatever religion you want. OFC there need to be consequences
 
Last edited:
  • 3Like
  • 3
Reactions:

Jia Xu

Strategist
62 Badges
Feb 27, 2010
3.943
5.225
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Crusader Kings II: Holy Knight (pre-order)
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • 500k Club
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Golden Century
  • Victoria 2
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis III
Being able to freely choose religions would irreparably break multiplayer. You'd have Orthodox Ottomans and France on day 1. All republic players would be converting to Hindu or something. lol

Religions are very, very strong in this game and for the game to have anything resembling balance, extraordinary shifts in faith need to be limited to gamey tricks.
 
  • 2Like
  • 1
Reactions:

Lavilledieu

government = theocracy
37 Badges
Apr 21, 2016
500
757
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris: Leviathans Story Pack
  • Stellaris
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
I also think changing religion is a bit too difficult now. But changing religion like with protestantism would be too free, especially since this interaction gives a lot of missionary strength.
I think a system where the rulers convert first, and then the country follows, would be better. If ruler and country have different religions, then some events can fire about the problems it creates, some of them changing the religion in the provinces. Eventually, after x years of having rulers of that certain religion, you can swap religion at the cost of stability (the loss related to the amount of provinces with this religion) and other stuff.
 
  • 2
  • 1
Reactions:

YellowPress

Banned
1 Badges
Apr 26, 2022
1.685
2.783
  • Victoria 3 Sign Up
Fun fact: The Khazar Khaganate at one point (around 10. century) converted to Judaism, because they didn't want to reliogusly join neither neghbouring empires (Islam, Christian).
So Im favoring the idea, that you can choose whatever religion you want. OFC there need to be consequences
Some khans were jewish, some were muslim, some were christian, they weren't monolithic
Fetishist and american tags picking their religion is fine, ai anhalt suddenly flipping muslim is dumb and should never be allowed to happen
 
  • 5
Reactions:

Soreno

Private
43 Badges
Sep 2, 2014
12
4
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Magicka
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Imperator: Rome
I think it should be possible to switch religion if you own a province with the desired faith. It could be a decision you can take that could require a certain amount of stability, prestige and legitimacy for instance, that would instantly lower these when selected.

The decision will then start a 10 year (maybe length depends on religious unity and size of county) long process where you will navigate events that could involve both conversion of provences and more/less missionary strength in provinces, but also rebels and neighbouring countries and subjects.

Maybe your neighbours and subjects are not fond of your shift in faith. Your neighbours could get a casus belli on you to stop you and your subjects could get liberty desire.

Once the process is complete (and you did not get beat by rebels and/or neighbours), you will have shifted.
I guess this would work a little like the old westernization mechanic.

Of course rebels should still be able to break a county and change its religion and the above mentioned mechanic should be 'easier' than using the rebel way.
 
Last edited:
  • 3
  • 1Like
Reactions:

peterbarabas

Recruit
40 Badges
Nov 19, 2020
4
3
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Darkest Hour
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
Some khans were jewish, some were muslim, some were christian, they weren't monolithic
Fetishist and american tags picking their religion is fine, ai anhalt suddenly flipping muslim is dumb and should never be allowed to happen
Yeah, that was my point, many khans (and ruler) picked different religion than the majority of his domain. I highlight one of the extreme case, because the khan picked jewish religion only for politicall reason, without history of that religion in his country.
Thats been said, I highly agreeing with your last sentence, it need to be implement with somekind restricton (but not this majority BS). Oh one more thing... England one point in medieval history almost became sunni... just sayin'
 
  • 1
Reactions:

L'Afrique

Punk incorporé
81 Badges
Nov 29, 2005
2.430
1.955
  • Europa Universalis IV: Pre-order
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • March of the Eagles
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
Some khans were jewish, some were muslim, some were christian, they weren't monolithic
Fetishist and american tags picking their religion is fine, ai anhalt suddenly flipping muslim is dumb and should never be allowed to happen
Radical religion swaps are almost always dumb, realism-wise. It's purely a player thing. I think the AI should be allowed sometimes though- Ottos take Vienna, Poland is overrun by Russia and Ottos, turks storm Rome, Otto vassals march into the further HRE, Hungary has fallen, christendom is in crisis- maybe the Prince of Anhalt does decide to convert and embrace the new order.
 

YellowPress

Banned
1 Badges
Apr 26, 2022
1.685
2.783
  • Victoria 3 Sign Up
Yeah, that was my point, many khans (and ruler) picked different religion than the majority of his domain. I highlight one of the extreme case, because the khan picked jewish religion only for politicall reason, without history of that religion in his country.
They're out of period, jews also already existed in eastern Europe by then
Thats been said, I highly agreeing with your last sentence, it need to be implement with somekind restricton (but not this majority BS). Oh one more thing... England one point in medieval history almost became sunni... just sayin'
No it didnt, one garbled diplomatic message doesn't mean anything. The rebranded dinar coin doesnt mean anything either
 
  • 4
  • 1Like
Reactions:

YellowPress

Banned
1 Badges
Apr 26, 2022
1.685
2.783
  • Victoria 3 Sign Up
Radical religion swaps are almost always dumb, realism-wise. It's purely a player thing. I think the AI should be allowed sometimes though- Ottos take Vienna, Poland is overrun by Russia and Ottos, turks storm Rome, Otto vassals march into the further HRE, Hungary has fallen, christendom is in crisis- maybe the Prince of Anhalt does decide to convert and embrace the new order.
You really want that to be a thing?
 

Word_Smith

Court Complainer
82 Badges
Sep 25, 2012
281
1.480
  • Europa Universalis III
  • Crusader Kings II
  • Victoria 2
  • Hearts of Iron III
  • Europa Universalis IV
  • Stellaris
  • Imperator: Rome
  • Crusader Kings III
  • Shadowrun: Dragonfall
  • Prison Architect
  • Cities: Skylines
  • Surviving Mars
The EU series is rapidly becoming a game of Mad Libs.

"I'm playing [any country], where I converted to [any religion] via rebels."

I'd rather not see it go further in that direction by making it easier to convert religion. Religion isn't something that a culture changes like a pair of pants. There should be some historical verisimilitude when it comes to religion changes in EU4.
 
  • 3Like
  • 1
Reactions:

xrws31

Second Lieutenant
29 Badges
Aug 31, 2012
130
447
  • Crusader Kings II
  • Crusader Kings II: Way of Life
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
It should probably be based on having
1) a non-overseas border with the religion being converted to
and
2) that border having been in place for some period of time (50 years?)
and maybe also
3) relative power

The scenario where Anhalt converts to Sunni while being surrounded on all sides for thousands of miles by dozens of far more powerful Christian nations, is pretty stupid. But a scenario where Ottomans have conquered all the way to the Rhine, and have consolidated those holdings, then yeah it doesn't seem unreasonable that Anhalt rulers might consider it convenient to convert.
 

YellowPress

Banned
1 Badges
Apr 26, 2022
1.685
2.783
  • Victoria 3 Sign Up
It should probably be based on having
1) a non-overseas border with the religion being converted to
and
2) that border having been in place for some period of time (50 years?)
and maybe also
3) relative power

The scenario where Anhalt converts to Sunni while being surrounded on all sides for thousands of miles by dozens of far more powerful Christian nations, is pretty stupid. But a scenario where Ottomans have conquered all the way to the Rhine, and have consolidated those holdings, then yeah it doesn't seem unreasonable that Anhalt rulers might consider it convenient to convert.
Coding all that seems to be a far worse idea than coding to prevent ottos actually getting to such a great level, like it being impossible for corruption and autonomy to be at 0, actual supply lines, coalitions being more than just 50 ae and negative relations. There's also extremely few Christian European conversions to islam that I can think of that happened without conquest, just some barbary pirates and circassian imamate, a few British East India Company officials going native
 
  • 1Like
Reactions:

Zander

General
77 Badges
Dec 18, 2002
2.412
930
Visit site
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Victoria 2
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
The EU series is rapidly becoming a game of Mad Libs.

"I'm playing [any country], where I converted to [any religion] via rebels."

I'd rather not see it go further in that direction by making it easier to convert religion. Religion isn't something that a culture changes like a pair of pants. There should be some historical verisimilitude when it comes to religion changes in EU4.

Note that if you're converting via rebels, it's because that religion IS THE BIGGEST IN YOUR NATION. Yes, you likely took gamey actions to get to that point, but it's honestly harder than it would "realistically" be to convert once you do.
 
  • 3
Reactions:

Word_Smith

Court Complainer
82 Badges
Sep 25, 2012
281
1.480
  • Europa Universalis III
  • Crusader Kings II
  • Victoria 2
  • Hearts of Iron III
  • Europa Universalis IV
  • Stellaris
  • Imperator: Rome
  • Crusader Kings III
  • Shadowrun: Dragonfall
  • Prison Architect
  • Cities: Skylines
  • Surviving Mars
Note that if you're converting via rebels, it's because that religion IS THE BIGGEST IN YOUR NATION. Yes, you likely took gamey actions to get to that point, but it's honestly harder than it would "realistically" be to convert once you do.
It's still absurd, no matter how you slice it. Conversion via rebels *should* be a powerful religious group taking control of the government, not 3000 guys from a small village somehow occupying an entire empire while the army of the current regime sits and watches.
 
  • 5Like
  • 1
Reactions:

Nostalgium

General
90 Badges
Jan 16, 2010
2.138
5.850
  • BATTLETECH
  • Imperator: Rome Deluxe Edition
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Tyranny: Gold Edition
  • Crusader Kings III
  • Crusader Kings II
  • Hearts of Iron IV: Colonel
  • Hearts of Iron III
  • Mount & Blade: Warband
  • Age of Wonders: Planetfall Sign Up
  • Victoria 2
  • 500k Club
It's still absurd, no matter how you slice it. Conversion via rebels *should* be a powerful religious group taking control of the government, not 3000 guys from a small village somehow occupying an entire empire while the army of the current regime sits and watches.
Speaking of the current regime, Religious rebels should probably replace the current ruler/dynasty as well. I don't find it particularly immersive that Shia zealots rising up due to oppression in a Georgia that invaded Persia, storming the nation and breaking its government would then just say "OK, now convert to Islam, and we'll just forget the brutal oppression and multiple conversion attempts that triggered this uprising in the first place". Same goes for Heretics. Perhaps even more so for Heretics, considering how brutal sectarian internal conflict can be.
 
  • 6Like
  • 1
Reactions:

YellowPress

Banned
1 Badges
Apr 26, 2022
1.685
2.783
  • Victoria 3 Sign Up
Speaking of the current regime, Religious rebels should probably replace the current ruler/dynasty as well. I don't find it particularly immersive that Shia zealots rising up due to oppression in a Georgia that invaded Persia, storming the nation and breaking its government would then just say "OK, now convert to Islam, and we'll just forget the brutal oppression and multiple conversion attempts that triggered this uprising in the first place". Same goes for Heretics. Perhaps even more so for Heretics, considering how brutal sectarian internal conflict can be.
Was thinking about this the other day, when you conquer land, release as vassal then do a vassal reconquest, should you really have access to all those cores if the vassal is a completely different dynasty than what ruled the area at game start?
 
  • 1Like
Reactions: