As for the starting status, as some are richer, more populated or more industrialized than others.
Will each country have some kind of habilities or mechanics that makes them unique? Like que traditions in EU4 for exemple.
In Vic 2, if you were a civilized nation, there wasn't much of a difference if you played as France or Austria aside from more of less technology and population, and that's why i wonder if there will be any peculiarity regarding each country.
Edit:
People, I'm not suggesting for countries to have artificial buffs, i was only asking...
But i like the idea that each country played different based on its pops different culture and religion. That sound more fun and elegant than EU4s traditions.
Will each country have some kind of habilities or mechanics that makes them unique? Like que traditions in EU4 for exemple.
In Vic 2, if you were a civilized nation, there wasn't much of a difference if you played as France or Austria aside from more of less technology and population, and that's why i wonder if there will be any peculiarity regarding each country.
Edit:
People, I'm not suggesting for countries to have artificial buffs, i was only asking...
But i like the idea that each country played different based on its pops different culture and religion. That sound more fun and elegant than EU4s traditions.
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