Originally posted by 50cal
Ya these forums are more like politics. There are 2 crowds here. One who wants historical accuracy, the other prefers free range. Its great that we have these sort of discussions
Well, in my experience, the "free-range" people tend to not care about AI performance and attribute their own ahistorical success (such as Poland annexing Germany in 1938) to their own brilliance and prowess.
There's a huge difference between wanting reasonble historical parameters, and either historical straightjackets or no restrictions whatsoever.
Its not reasonable, for example, for Italy singlehandedly to overrun all British possessions in Africa except those in west Sub-Saharan Africa. Its not reasonable for the Japanese to declare war on the Dutch in 1938, and then invade Dutch possessions in the Western Hemisphere. Its not reasonable for the game to make China the power most deficient in manpower.
I know the AI has some capbilities. I've seen Free French units invade an Axis Argentina, although they only invaded Cape Horn and from there attempted to go nowhere else.
But, there are some serious problems with issues like containment, continuous fronts, use of Strategic Redeployment, uses of air units, invasions, and production decisions, all of which combine to result in what can only be described as ridiculous outcomes.
The only way for any kind of historicity to occur in this game is if the player chooses to play Britain. The reason that this is the only possibility for any kind of historicity in the game is that Britain is in the game as a substantial power the longest, and has the best ability, long term, to influence the course of events. (Note : this is a comment about how the game works, not an Anglophile political comment).
Watch the AAR board. Watch how many AARs written by players playing powers other than Britain will result in anything remotely historical. BiB's AAR and Johnny Canuck's AARs are what caused me to want to buy the game in the first place. I hope, with some AI beefing, feature enhancements, and economic model reworking, I can say in the future that the confidence I had in the game wasn't misplaced.