Originally posted by Aetius
The Industrial techs and the air engine techs might also need some polishing, but I guess you could say that about any feature in any game...
Hehe, my partner in correcting nuclear tech...
But, Priest, like EU, a lot of HoI can be modified by players. It is really quite easy with a little knowledge of how things are structured. So, in the example of nuclear technology. You, or I, or Petrarca are so bothered by it that one of us decides to make a mod to the game. It is very easy to do. The tricky part is to make sure to backup the mod, so that it can be reapplied after a Paradox patch.
As Aetius-san implies, there are a number of arguable aspects to the technology system. It is massive and comprehensive. But it is modeling a massive and complex thing. An individual can modify it as much as they want. Paradox, on the other hand, is interested in something that is
sufficient to be released. This is no criticism of Paradox. It just takes so much work to do it exactly right...