- May 21, 2007
I think I might know what your problem is with the USSR and Japan. In a historical game, where Germany conquers most of Europe but is eventually beaten, the USSR AI will load a section of programming that makes the Soviets attack the Japanese after Germany has been defeated. Since you have already crushed the Germans, it is possible that this AI switch might have loaded already, due to Germany's non existence. Perhaps if you could find and then comment out this line of program code you could solve the USSR vs Japan problem.The USSR is frequently declaring war on Japan which draws disproportionate numbers of Soviet divisions eastwards (away from Poland) which honestly? kinda ruins all the fun. I'm needing to try and modify the events in a way that prevents this. If anyone has any suggestions of a way of preventing this...I'd love to hear it. It seems related to an initial DOW by Japan on the Allies...but I'm still having trouble locating the exact trigger that has the USSR declaring war on Japan.