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Re: Re: Re: Re: Re: Re: Why???

Originally posted by WittedeWith

Sure, the complexity is often so huge one cannot foresee all faults, nevertheless a lot of firms have strategic considerations in shipping software before finishing, like for example shareholder interests, etc..

Witte de With :)

Absoluetly correct. Which is another way of saying that there is no such thing as "finished" in software. :eek:

There is a definable start date, and there's a date you can no longer put off shipping it (finished?), and a date you quit supporting it (more finished?). I guess the date that no one uses it anymore can be called finished, but even then its liable to end up on theunderdogs.org or something. :D

I guess I've been doing this too long.
 

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Re: Re: Re: Re: Re: Re: Re: Why???

Originally posted by von Wittenburg

I guess I've been doing this too long.

Shhht, either:
- you're getting ready for your own software brand, or : (most likely)
- too old for EU-forum promotion :D

Greetings from the glorious west ;)

Witte de With
 

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Re: Re: Why???

Originally posted by Johan


Well, I DO have to finish the game before we release it :)

Sure you do. You don't even work there do you Johan. You've been fooling us the whole time.

Well, do have it finished by Christmas. :)
 

TheDS

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This may be against the flow of the masses, but I would prefer a "finished" product to an early-released product. I certainly understand that you can't get ALL the bugs out, but take a look at some of the readme's when you download the patches to your favorite games. You'll see lots and lots of things that crashed or unbalanced or otherwise ruined the game for some or many or most people are now fixed.

But I hope you'll do as good a job ironing the wrinkles out of the code as you did creating the concepts and translating them into something we can all grasp easily and enjoy playing. Y'all have done better than most in this, and I hope your marketting concerns don't prevent you from continuing to do so in the future.

(And nobody better bring up Warcraft3. Let them finish the dang job, and THEN you can decry their lack of ingenuity or something, but at least you shouldn't be able to complain about its stability! (Not saying anything about the game's ingenuity or genuity; I'm not interested in this game, so I don't know much about it, except that it's late.))
 

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(And nobody better bring up Warcraft3. Let them finish the dang job, and THEN you can decry their lack of ingenuity or something, but at least you shouldn't be able to complain about its stability! (Not saying anything about the game's ingenuity or genuity; I'm not interested in this game, so I don't know much about it, except that it's late.))
Very,Very Late It was supposed to be out fourth quater of '99. But the current targeted release date is sometime in the second quarter of next year. I hope that it will be worth the delayS.
 

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Originally posted by TheDS
This may be against the flow of the masses, but I would prefer a "finished" product to an early-released product. I certainly understand that you can't get ALL the bugs out, but take a look at some of the readme's when you download the patches to your favorite games. You'll see lots and lots of things that crashed or unbalanced or otherwise ruined the game for some or many or most people are now fixed.

Sure, you can't have it all, I still play EU w/o music, and the sound is smashing ... if you know what I mean :D Nevertheless, I am willing to play it anyway :)

Regards, Witte de With

It is always a trade-off, so not to worry :D
 

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Originally posted by WittedeWith


Sure, you can't have it all, I still play EU w/o music, and the sound is smashing ... if you know what I mean :D Nevertheless, I am willing to play it anyway :)
That's 2 kHz sampling at its best...:D