Hello all!
I wrote an event for the readmission of Pennsylvania into the Union. (It's for the Fallout mod). It fires manually but will not fire on its own. Can anybody tell me the problem. All the trigger conditions are met in-game and still no fire.
#Pennsylvania Readmitted
event = {
id = 12010
random = no
country = USA
trigger = {
owned = { province = 608 data = USA }
owned = { province = 609 data = USA }
owned = { province = 610 data = USA }
owned = { province = 611 data = USA }
owned = { province = 614 data = USA }
}
name = "Pennsylvania"
desc = "Pennsylvania is whole again. The people ask to be readmitted to the Union. The darkness is rolled back a bit"
picture = us_great_seal
style = 0
action_a = {
name = "Excellent"
command = { type = addcore which = 608 }
command = { type = addcore which = 609 }
command = { type = addcore which = 610 }
command = { type = addcore which = 611 }
command = { type = addcore which = 614 }
}
}
Thanks in advance. Maybe someone else can see something I'm not.
I wrote an event for the readmission of Pennsylvania into the Union. (It's for the Fallout mod). It fires manually but will not fire on its own. Can anybody tell me the problem. All the trigger conditions are met in-game and still no fire.
#Pennsylvania Readmitted
event = {
id = 12010
random = no
country = USA
trigger = {
owned = { province = 608 data = USA }
owned = { province = 609 data = USA }
owned = { province = 610 data = USA }
owned = { province = 611 data = USA }
owned = { province = 614 data = USA }
}
name = "Pennsylvania"
desc = "Pennsylvania is whole again. The people ask to be readmitted to the Union. The darkness is rolled back a bit"
picture = us_great_seal
style = 0
action_a = {
name = "Excellent"
command = { type = addcore which = 608 }
command = { type = addcore which = 609 }
command = { type = addcore which = 610 }
command = { type = addcore which = 611 }
command = { type = addcore which = 614 }
}
}
Thanks in advance. Maybe someone else can see something I'm not.