Why we still need Crown Authority and some form of Assembly in CKII with Conclave.
As my title suggests I’m going to make an argument for reintroducing Crown Authority and the pre-Conclave legislative assembly of vassals alongside Conclave’s Council Authority and enhanced Council politics. I’m going to advance an argument that, I hope, balances historical accuracy with enhancing game play. I apologise in advance for the long post, I’ve tried to be as concise and logical as possible. I’m posting this in the main forum rather than the suggestions forum because I’m hoping to provoke a discussion, although I do have a sketch for how things might work when combining pre-Conclave and Conclave-style government.
To begin with, let me just try to sketch the difference between running the game with Conclave and without.
Without Conclave you have “Crown Authority” (henceforth “CA”) which can be increased or decreased at the instigation of the liege or his vassals. Vassals will frequently form factions to try to lower CA whilst the liege will try to raise it, and this is a major source of conflict within the realm. As Crown Authority increases the liege gradually gains more and more control of his vassals, the ability to demand a larger levy, appoint military commanders, revoke titles, change succession laws etc. The higher CA the more powerful the liege is, the lower CA the more powerful his vassals are. In order to raise CA the liege needs a majority vote from his vassals, votes are not equal but rather by title, vassals with more titles have more votes. The same system is used to pass all other laws, except in Muslim realms.
With Conclave CA is removed, the various powers folded into CA are instead split up into separate laws that can be passed or repealed individually. Instead of conflict between liege and vassals over CA the conflict is over “Council Authority”, vassals will always try to increase this, which the liege will probably resist. Instead of legislation being voted on by all vassals it is voted on by the liege’s Council instead. With the removal of CA a number of powers a couple of powers are removed completely, most notably the ability to enforce the “Kings Peace” (the name given in the game files) with medium CA. Additionally, the Council performs both legislative and executive functions, as “Council Authority” factions aim to give the Council powers over title grants, war declaration and more or less every decision the Crown makes.
In essence Council Authority stands in for Crown Authority and the Council votes in place of the wider assembly of vassals. The differences may not seem that big but I think they’re actually quite profound and they alter the way the game plays a great deal, arguably making it easier.
Firstly, the Council is much smaller than an assembly of all vassals, it is certainly easier to track who is voting for what, it is also possible to “stitch up” the Council using favours so that they always vote with you and, crucially, the liege gets to choose who sits on the Council and therefore who gets a vote in the first place. There are certainly some downsides, especially if one of your vassals manages to get a hold over the Council with favours before you can manage it yourself. This can be especially damaging if you aren’t in a position to fire your Councillors and they have managed to wrest important executive functions from your exclusive control.
These differences mean the tug of war over CA between Liege and Vassals is very different to the tussle between Liege and Council over Council Authority. An increase in CA clearly benefits the liege; a decrease clearly benefits all vassals. By contrast, an increase in Council Authority benefits the Council members, who may or may not be vassals. Indeed, by appointing unlanded courtiers who can be cheaply bought with favours a liege can probably afford to “surrender” most of his executive powers to his Council whilst still maintaining effective control over all decisions. It’s possible for vassals to fight a civil war to “Increase Council Authority” only to find that nothing actually changes after the war is won, they gain no extra rights and they’re still completely shut out of decision making. On the other hand, if they win a civil war to lower CA the liege’s power is reduced and vassals gain new freedoms, like the ability to wage war for claims within the realm.
It seems to me that Conclave adds a lot of liege-vassal relations, but it also takes a lot away that was in the base game. One example that sticks in the mind is the event where one of your Burgher vassals would present a petition to lower taxes that could lead to your vassals voting on whether to lower them or not.
Historically arguments were had over all these issues, how much power the Crown (as an institution) had over its vassals, whether the Liege could make decisions on their own or whether they had to consult, and especially over who got to decide what laws governed the Realm. What’s more, institutions varied quite in time and place. For example, Anglo-Saxon England was ruled by a King who had fairly strong executive power and a centralised administration (High CA) but who had to consult with the Witan, an assembly of his vassals, on major decisions and needed their approval to change the law (High Council Authority). Norman Kings had much looser control of the state (Low CA) but were more autocratic (Low Council Authority). Then, towards the end of the medieval period the state began to centralise again (CA was raised), the King remained fairly autocratic (Low Council Authority) but Parliament was established (much more like pre-Conclave voting). Crucially, the power of the King as an individual in Medieval England was different to the powers of the “Crown” as an institution.
The modern United Kingdom has a government directly descended from a medieval model. We have a Parliament, a Privy Council, a Crown and an actual monarch wearing the Crown. You might say, in CKII terms, that the UK has achieved Absolute CA alongside a fully empowered Council with a legislature, composed of all the Crown’s vassals, like the pre-Conclave game.
Other realms had other arrangements, Merchant Republics usually had Senates and some form of executive Council where the Doge’s power depended to a great extent on his personal ability, wealth and other resources. The Norse had fairly democratic form of government prior to Christianisation in the early medieval period but their Kings consolidated power as the period progressed and legislative power gradually passed out of the hands of a “general” assembly to a Privy Council, as generally happened throughout Europe between the medieval and early modern periods. Then you have the Byzantine Empire and the Muslim realms where arrangements were different again, or the various India States which I confess I know very little about.
In the context of ruling a nation in CKII it should be possible to play the various interests off against each other and balance an increase in Crown Authority with an increase in Council Authority, trading one for the other to keep your vassals happy. Likewise, it should be possible to hand law-making powers from a Council to a Parliament to pacify your vassals when you want to lower Council Authority.
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