After some reading, ranting, complaining, rereading, playing, answering and so on it suddenly strike me. And the bad is that I read that from BiB ( in his unique cryptic style ) long ago.
This game cant be more complicated or detailed because it is Real Time and MultiPlayer.
If we had more events, more realistic economy, more trade options. Then we are adding more task for the player in the same time and it will need to pause A LOT and that will wreck the MP aspect.
If we had realistics order of battle, technology, peace agreement then we are ruining the game balance making the game uneven in MP. The balance of WWII strategy game have always been hard, especially those that only give the option for the Axis to win if they survive and not only if they did better than history.
I was wondering why no really interesting WWII strategy game so far have been in real time. Now it is striking, real time is just not the pace adequat for this kind of games, if you want them to be playable in MP that is.
Disclaimer: I am speaking of Strategy: that his the conduct and direction of a country through his military, economics and diplomatics area. Not the RTS non-sense.
Also I understand that EU2 and EU1 were real time but they were on a bigger time scale so far less detailled and complicated than a WWII simulation should be.
I fully understand that this post is controversial, but it is his intent to be, and to help me figth my disappointement about this game. I guess I will be back to World In Flammes , it is much more realistic and thus much more fun for me... even if it is just a boardgame and not a true simulation.
This game cant be more complicated or detailed because it is Real Time and MultiPlayer.
If we had more events, more realistic economy, more trade options. Then we are adding more task for the player in the same time and it will need to pause A LOT and that will wreck the MP aspect.
If we had realistics order of battle, technology, peace agreement then we are ruining the game balance making the game uneven in MP. The balance of WWII strategy game have always been hard, especially those that only give the option for the Axis to win if they survive and not only if they did better than history.
I was wondering why no really interesting WWII strategy game so far have been in real time. Now it is striking, real time is just not the pace adequat for this kind of games, if you want them to be playable in MP that is.
Disclaimer: I am speaking of Strategy: that his the conduct and direction of a country through his military, economics and diplomatics area. Not the RTS non-sense.
Also I understand that EU2 and EU1 were real time but they were on a bigger time scale so far less detailled and complicated than a WWII simulation should be.
I fully understand that this post is controversial, but it is his intent to be, and to help me figth my disappointement about this game. I guess I will be back to World In Flammes , it is much more realistic and thus much more fun for me... even if it is just a boardgame and not a true simulation.