Hi guys!
I love everything so far, except one tiny little thing. I noticed how the hp gap between T1-T2-T3 units are quite small( at least for my taste). Every basic T1 and T2 unit showed thus far had very similar hp values(40 or 45), and the T3 units had 50 or 55. This means being a T2 unit does not come with more survivability in many cases, and a T3 only had 20-30% more HP over a T1. In AOW 3 higher tier units have noticeably more survivability. Orc Greatsword(T1) 50 hp, Orc Black Knight(T2) 60 hp ( 20 percent more), Orc Shock Trooper(T3) 75 hp (50 percent more than the T1). And this was pretty much a general rule for every race (caster type units were the only exceptions).
I know you guys want to make low tier units more usefull, just please dont fall the other side of the horse. I'm a bit concerned since now i have to research higher tier units and need to spend special resources. In the meantime low tier units can be heavily modified to be more useful. If i can mod a simple marine to have more hp/damage/armor than a costly / slowly researched tank/robot , then what is the point of having those units at all? So in your mission to make T1 more usefull, please don't degrade high tier units too much.
I love everything so far, except one tiny little thing. I noticed how the hp gap between T1-T2-T3 units are quite small( at least for my taste). Every basic T1 and T2 unit showed thus far had very similar hp values(40 or 45), and the T3 units had 50 or 55. This means being a T2 unit does not come with more survivability in many cases, and a T3 only had 20-30% more HP over a T1. In AOW 3 higher tier units have noticeably more survivability. Orc Greatsword(T1) 50 hp, Orc Black Knight(T2) 60 hp ( 20 percent more), Orc Shock Trooper(T3) 75 hp (50 percent more than the T1). And this was pretty much a general rule for every race (caster type units were the only exceptions).
I know you guys want to make low tier units more usefull, just please dont fall the other side of the horse. I'm a bit concerned since now i have to research higher tier units and need to spend special resources. In the meantime low tier units can be heavily modified to be more useful. If i can mod a simple marine to have more hp/damage/armor than a costly / slowly researched tank/robot , then what is the point of having those units at all? So in your mission to make T1 more usefull, please don't degrade high tier units too much.