I like to know why they are so many haters of big massive cities?
Sorry for making another thread but the moderator can delete the other thread.
A few statements about us players who like realistic cities.
Those that want to build realistic cities are called complainers.
Cant you just let the dev do what they want?
9 tiles are big enough why do you want more?!!
It full sim only! Go away and play cities XXL if you want bigger cities.
Can I just ask what is the issue of having an option so if hardcore players want to be able to set how many agent they want in the game they can have the freedom to so? They have a preferences of 0-1mil and they can choose any number of agents. If they choose 100,000 agents then they also have the option to also have pre set animation or statistics to make it look like life.
For players who want full agents they dont need to change anything and can play as default. And when they get bored then they can try out this hardcore feature and turn on the option in the game.
Having this option will get around most of the complex issues surrounding the demand the agents have on the CPU.
You cannot fit a massive large realistic city in 9 tiles. 1 tile is 2km2. And even with 25 it still is small so why i came forward with a solution for the developers. You can fit parts of it but not all of it. Like Los angeles 100km is still too small. I can only cover parts of the city and none of the country side. I had a look at google map.
City 503 sq mi (1,302 km2)
• Land 469 sq mi (1,214 km2)
• Water 34 sq mi (88 km2) 6.7%
I read that you can resize it to fit but i am not sure how well that will go if that happens?
I know its not possible to have all 1000km not expecting that but perhaps one day it could be possible!
But just thinking that if Agents weren't in the way would it be possible to go like 50 tiles?
But I just was presenting an option so players who want full life and those that want part life and preset animation can have it and everyone hates it like it will ruin the entire experience of the game.
Why cant it be possible for the developers to have an option for players to have this feature? It can be part of the hardcore feature and will not ruin the exp for those who want full life.
The developer have not said that this can't be in the game so i just like to know why everyone hate this idea when it does not impact your gaming experience?
With this option the developer could support all 25 tiles with out issue on hardcore mode. At least the processing power of the agent have been minimized.
Would this be a difficult thing for the developers to have this option?
Modders wont have to try and fix certain issues using all 25 tiles on hardcore mode because they just wont be any issue with the agents. Its only in normal mode that they will be issues.
And with generating using procedural method would the avg desktop be too slow for this? There is the game crew that has a whole scale down America.
But if the avg desktop cannot handle this offline let me know.
So far i have not read any good suggestion why this cant be possible as an option? So please explain why it just a bad idea if it can help a little with the complex issue of having full agents?
I really like to hear some technical remarks on this if this will not work?
The CO team has gone a long way to make the game very flexible and that is very good to hear!!!
Like companies that uses the community to develop their game to make it better.
And so far i have not read any good answer why this cant be possible as an option? So please explain why it just a bad idea if it can help?
If the developer says the game will always be small and always be 25 tiles then ok!
But the developers did not make the game just so it can be small like simcity 2013. But if it will help? I keep saying then why not have it?
When computer can handle more then 1mil and can have tiles more then 1000km then well the preset animation wont need to be in there anymore.
So please give a good reason!
And I have never said I did like not the way the game was made. Its so much better then cities XL and the simcity series!
Again it just all about having massive realistic cities and finding ways to make it possible.
Sorry for making another thread but the moderator can delete the other thread.
A few statements about us players who like realistic cities.
Those that want to build realistic cities are called complainers.
Cant you just let the dev do what they want?
9 tiles are big enough why do you want more?!!
It full sim only! Go away and play cities XXL if you want bigger cities.
Can I just ask what is the issue of having an option so if hardcore players want to be able to set how many agent they want in the game they can have the freedom to so? They have a preferences of 0-1mil and they can choose any number of agents. If they choose 100,000 agents then they also have the option to also have pre set animation or statistics to make it look like life.
For players who want full agents they dont need to change anything and can play as default. And when they get bored then they can try out this hardcore feature and turn on the option in the game.
Having this option will get around most of the complex issues surrounding the demand the agents have on the CPU.
You cannot fit a massive large realistic city in 9 tiles. 1 tile is 2km2. And even with 25 it still is small so why i came forward with a solution for the developers. You can fit parts of it but not all of it. Like Los angeles 100km is still too small. I can only cover parts of the city and none of the country side. I had a look at google map.
City 503 sq mi (1,302 km2)
• Land 469 sq mi (1,214 km2)
• Water 34 sq mi (88 km2) 6.7%
I read that you can resize it to fit but i am not sure how well that will go if that happens?
I know its not possible to have all 1000km not expecting that but perhaps one day it could be possible!
But just thinking that if Agents weren't in the way would it be possible to go like 50 tiles?
But I just was presenting an option so players who want full life and those that want part life and preset animation can have it and everyone hates it like it will ruin the entire experience of the game.
Why cant it be possible for the developers to have an option for players to have this feature? It can be part of the hardcore feature and will not ruin the exp for those who want full life.
The developer have not said that this can't be in the game so i just like to know why everyone hate this idea when it does not impact your gaming experience?
With this option the developer could support all 25 tiles with out issue on hardcore mode. At least the processing power of the agent have been minimized.
Would this be a difficult thing for the developers to have this option?
Modders wont have to try and fix certain issues using all 25 tiles on hardcore mode because they just wont be any issue with the agents. Its only in normal mode that they will be issues.
And with generating using procedural method would the avg desktop be too slow for this? There is the game crew that has a whole scale down America.
So far i have not read any good suggestion why this cant be possible as an option? So please explain why it just a bad idea if it can help a little with the complex issue of having full agents?
I really like to hear some technical remarks on this if this will not work?
The CO team has gone a long way to make the game very flexible and that is very good to hear!!!
And so far i have not read any good answer why this cant be possible as an option? So please explain why it just a bad idea if it can help?
If the developer says the game will always be small and always be 25 tiles then ok!
When computer can handle more then 1mil and can have tiles more then 1000km then well the preset animation wont need to be in there anymore.
So please give a good reason!
And I have never said I did like not the way the game was made. Its so much better then cities XL and the simcity series!