So in the middle and late stages of the game, whenever I look to see what advisors are available for hire, there is always either (A) a ton of Artists; (B) a ton of Natural Scientists; or (C) a ton of both.
I can understand why there's a ton of Artists, since the benefit you get from having one expires the second you hit +3 Stability, after which you're paying them to sit around in their underwear and watch reruns of Bob Ross. So it makes sense for the AI to sack them.
But why so many Natural Scientists? Doesn't the AI like Production Tech bonuses?
I can understand why there's a ton of Artists, since the benefit you get from having one expires the second you hit +3 Stability, after which you're paying them to sit around in their underwear and watch reruns of Bob Ross. So it makes sense for the AI to sack them.
But why so many Natural Scientists? Doesn't the AI like Production Tech bonuses?