"Why Penalize Peacefull Expansion with Science?" ...
It penalizes all Kinds of Expansion, not only the "peaceful" One ...
At Least, the Game offers 2 different Options (in the ideal Case with an balanced Amount of Advantages and Dis-Advantages) to run an Empire ...
A Smaller ("Taller") Empire = smaller Fleet (Dis-Advantage), but with better Tech (Advantage) or a Bigger ("Wider") Empire = bigger Fleet (Advantage), but with badder Tech (Dis-Advantage) ...
Without such a Penalty in Science, the "Option" for playing a bigger ("wider") Empire wouldn't be an Option anymore and the Game would forces You to play such a bigger ("wider") Empire.
It penalizes all Kinds of Expansion, not only the "peaceful" One ...
At Least, the Game offers 2 different Options (in the ideal Case with an balanced Amount of Advantages and Dis-Advantages) to run an Empire ...
A Smaller ("Taller") Empire = smaller Fleet (Dis-Advantage), but with better Tech (Advantage) or a Bigger ("Wider") Empire = bigger Fleet (Advantage), but with badder Tech (Dis-Advantage) ...
Without such a Penalty in Science, the "Option" for playing a bigger ("wider") Empire wouldn't be an Option anymore and the Game would forces You to play such a bigger ("wider") Empire.
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