I really wonder why the old Anti-Blob mechanic is still part of the game.
Just imagin the following situation:
You just completly destroyed all enemy armies, took all strategic locations of the enemy nation and you captured the ruler. The enemy nation is swarmed with your troops.
Then you sit down to settle this:
"Ok, lets make peace. Just give me two provinces and I will be fine."
Really?
I know why there "needs" to be a mechanic to limit the player from blobbing.
But why is there no better way to do it?
I mean, why is there not a mechanic that is somewhat plausible to a player and somewhat realistic.
e.g. Growing problems managing a lager and larger empire, local disorder and separatism.
And btw.: Carpetsieging is just a slap in the face.
I wonder what the thoughs of the developers are on these points.
Just imagin the following situation:
You just completly destroyed all enemy armies, took all strategic locations of the enemy nation and you captured the ruler. The enemy nation is swarmed with your troops.
Then you sit down to settle this:
"Ok, lets make peace. Just give me two provinces and I will be fine."
Really?
I know why there "needs" to be a mechanic to limit the player from blobbing.
But why is there no better way to do it?
I mean, why is there not a mechanic that is somewhat plausible to a player and somewhat realistic.
e.g. Growing problems managing a lager and larger empire, local disorder and separatism.
And btw.: Carpetsieging is just a slap in the face.
I wonder what the thoughs of the developers are on these points.