Well, look, MoLAoS, as far as I can see you're looking at this whole thing the wrong way. People were never going to play this game of yours and recommend it to others on the basis of "oh, MoLAoS is such a pleasant and agreeable fellow"- that might get you started, but it certainly won't earn you a long-term audience. They were going to play it, ultimately, if the mechanics were solid and the media was attractive. And that hasn't really changed. So if this is the straw that broke the camel's back, I'd incline to examine everything else that the camel was carrying.