WiSK said:
One of my examples was the formation of Prussia. By the time the event rolls around in 1615, the chance that both Brandenburg and Ducal Prussia exist is very small, and this directly has to do with the number of situations which have arisen in the area. Not just b-choices in events, but wars and even some a-choices which might indirectly lead to an annexed PRU or BRA long before the 17th century.
I don't think that the example of Brandenburg-Prussia is a good here. It's not the problem that Brandenburg-Prussia usually (or rather I say never) becomes a great power. The real problem is that there is no one takes their historical place and becomes the hegemon of northern Germany. Let's take Saxony for example. They were strong, and quite likely would dominate Norht Germany if Prussia didn't. The same I feel about Portugal. The fact that they don't go after their colonial posessions in Brazil, Africa and Indonesia is not the real problem. It's the fact that no european nation goes out to replace them.
I know the limitations of the game engine. And I know that the whole idea about Eu2 is not to simulate history. And I don't mind if Portugal (or Portugal or England) is not strong enough to colonize. I would even be against forcing them to colonize when they are a one province vassal of Castille. But if Portugal doesn't go overseas, who will?
Actually, not being involved too much in AGCEPP (except for the Cossack Uprising events

) I see a problem while reading the discussions which the HC members and other contributors have.
On one hand we have historical plausibility. We have random explorers from naval tech 11 (which AI gets really late) and sliders moved towards land for nations which weren't too much involved in colonization in history, but still have a coast. We have no events giving minors or regional powers a chance to go out colonizing.
On the other hand the "No For AI Cheat Events" lobby is against strenghtening Portugal. I do understand the arguments, but it just pains me that Portugal or Englang is so weak in conquering the "New World".
Well the whole point that I'm trying to make is that (and propably you don't get, because of my bad english) while making nations to do what they really did through AI cheat events is not good, not allowing other countries to jump in by restraining them in the name of historical plausibility is just as wrong.
Why can't Denmark, which beat up Sweden, colonize in early XVI (and they can't, lacking explorers and AI file entries)? Why can't a 3 province Hannover want to go overseas?
Just my 2
polskie grosze (hopefully euro-cents in near future

)