So I am wondering why the politics in this game is so stressful? I am at my wits end trying to manipulate the politics and my characters. I am always trying to elect as my ruler and co-ruler characters with high attributes and good traits. This means that I need to keep track of prominence, popularity, loyalty, random traits and schemes of 20 characters (14 jobs+6governors/generals/admirals). I spend hours obsessing over which character to appoint to which job so that their prominence grows or their popularity stays up so that they progress and become candidates for consuls. And then all this work vanishes because the character I chose joins the wrong party and then I have to spend another hour redistributing jobs so that party becomes more influential in the senate or he gets dementia or something else untreatable and his health goes down or that character gets a bad trait. I mean, I figured out that I can rotate the jobs of consul and co-consul between three pairs of characters which nicely complement each other (three because you can't re-elect until 10 years pass but you can appoint a dictator for 1 year so then the cycle can be complete). But still getting these three pairs into positions is incredibly stressful and requires constant keeping track of everybody else so that they don't become more prominent/popular/disloyal etc. Or another time I assassinated a party leader so that my chosen guy with great attributes would become the party head (this was a long play, I got a consul to mark him as a rival, and then waited until I got a new consul, and then the ex-consul schemed to assassinate the guy and I as a current consul helped with his scheme so that this way I didn't have to pay tyranny and AE costs) and get all its votes and then the game chose some 20 year old idiot as a new party leader instead.
Do you also have to spend this much time managing the characters? Am I playing this game wrong? In EU4 you get your heir and that's it, maybe if it's 0/0/0 you disinherit him but that's about it. But here there's just too many moving parts and it's nice and realistic but very hard to manage. Even the fact that sacking can only be done by my consul is annoying, because my generals are my next pair of consuls so that they get more prominent and popular from battles and sieging settlements but everytime there's a city I need to bring over my current consul so that I can get the money from sacking. This game is just too much micro (don't even mention keeping track of the economy, making sure that slaves don't promote and moving slaves one by one to get surplus goods).
Do you also have to spend this much time managing the characters? Am I playing this game wrong? In EU4 you get your heir and that's it, maybe if it's 0/0/0 you disinherit him but that's about it. But here there's just too many moving parts and it's nice and realistic but very hard to manage. Even the fact that sacking can only be done by my consul is annoying, because my generals are my next pair of consuls so that they get more prominent and popular from battles and sieging settlements but everytime there's a city I need to bring over my current consul so that I can get the money from sacking. This game is just too much micro (don't even mention keeping track of the economy, making sure that slaves don't promote and moving slaves one by one to get surplus goods).
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