The Ottomans were hardly unwashed muslim peasants. Have you read of the Janissaries at all?
http://en.wikipedia.org/wiki/Janissary#Corps_strength
So yes, unwashed muslim peasants is exactly what triple manpower during religious wars means.
The Ottomans were hardly unwashed muslim peasants. Have you read of the Janissaries at all?
So yes, unwashed muslim peasants is exactly what triple manpower during religious wars means.
Who cares. The game isnt designed to be a balanced MP game.
So much of this conversation hinges on the fact that Paradox has decided that non-Western armies are inherently inferior to the glorious West even at equivalent tech levels. I submit that that is the real problem here, because it's the reason Ghazi might be considered necessary for the Ottomans to remain competitive.
Why not change Ghazi to only apply against higher tech groups instead of other religions? This auto-removes it once they westernize. They could have some other minor bonus added to compensate.
Yeah... no... because your argument is kind of full of historical loopholes. You use history as a nice argument but somewhat ommit history altogether, since you carelessly gloss over the "how" of the aforementioned conquest. Ottomans didn't conquer the Mamluke holdings in 2 battles, at least not manu militari. The Mamluke elite simply decided to change sides and accepted the Ottoman rule in return for a return to the status quo ante bellum, with the only difference of them being under the nominal Ottoman leadership. When Napoleon arrived centuries later guess who he found??????
This isn't as much nitpicking as you are simply ommiting - the most horrible of all crimes of one arguing history- facts. The point though? It can't be done since no such features are simulated in-game. There is no elite that can cause entire chunks of an empire to switch sides to a new overlord, there is simply no internal micromanagement. The end. So though I get your point and also lament it not being possible, I don't see how . Since it would only make it arbitrary and unjust as a whole. We already have flavourable events in this genre, I'm not against them in se - on the contrary - but they'll need balance. The argument of 'theyz be glorious warleaders derp' isn't really cutting historical wood at all, certainly not to be bluntly translated into game features.
So much of this conversation hinges on the fact that Paradox has decided that non-Western armies are inherently inferior to the glorious West even at equivalent tech levels. I submit that that is the real problem here, because it's the reason Ghazi might be considered necessary for the Ottomans to remain competitive.
This. I am amazed that people are disturbed by Ghazi but not by the fact that non-western tech nation's army will get rofl stomped by western nation's army even though they possess same level of military tech.
But Brandenburg starts the game surrounded by powerful enemies and is a small nation, relatively easy to shut down. The Ottomans start surrounded by weak, collapsing nations ripe for the picking and is almost impossible for any nearby power to meaningfully contest until well into the 1600's. They're just not even in the same ballpark.We should do the same with Prussia once they reach a certain size/forcelimit and cut all their ideas in half to prevent them from being too op as it is unrealistic to have such a large army size with that quality of troops.
(If you're going to nerf ottoman ideas, might as well do the same to nations deemed "OP" by a couple of people who do not know a workaround against a nation. Keep in mind that people who claim that the Ghazi idea are op, are much more likely to voice their opinion in a louder scale than people who are fine with it.)
But we want the game to be fun. Many of us think the game will be more fun if European armies aren't so dramatically superior. Are you saying that the game should be less fun in order to cater to the ethnocentrism of the extreme minority of players?here's a joke : the game's name is EUROPA universalis and most players are from WESTERN countries.
so, hey just nerf all countries outside the western/european countries so that we could roflstomped them.
"oh wow ottoman is OP early game, please nerf ghazi!!"
maybe they forgot the tech penalty, janissary decadence and the inferior army in late game.
but anyway, who cares about the other tech group? after all this game's name is EUROPA universalis.
But we want the game to be fun. Many of us think the game will be more fun if European armies aren't so dramatically superior. Are you saying that the game should be less fun in order to cater to the ethnocentrism of the extreme minority of players?
I think he was being sarcastic.
This is like something an 8 year old would come up with.
GIVE DEM THREEEEEEEEEEEEEEEEEEEEETIMES THE MEN! BECAUSE RELIGION! DUHHHH!
Why? Who thought that for any reasons, balance or history, this makes any sense at all?
1.5x would be reasonable. 2x is kind of a stretch. But 3x allows Ottomans to fight almost all of Europe by themselves. This is with them NOT as a lucky nation. Now bear in mind, yeah, the Ottoman Empire was a big scary state that most Europeans didn't want to touch with a ten foot pole. But their manpower was not infinite and religious zealotry did not make them invincible.
The usual response about Ottos is that their military sucks in the lategame. Yeah, in 1750, when the game is almost over. And by that point their manpower is so vast that even if you can wipe all their stacks they're still nigh-impossible to invade because they recover almost instantly. It also allows them to do stack reinforcement chains and make battles go on for months at a time (where even your best, most advanced units are going to get depleted morale).
Maybe to reflect the idea that keeping a bunch of ill-trained zealots in line is really hard, raise revolt risk. If Ottos get triple manpower, they need to pay the penalty when it's active. I don't know, just something that actually makes this remotely balanced or realistic. When I played France and Scotland I thought Burgundy was OP but at least you can bankrupt them.
Sad thing is, theres a lot of people who genuinely do believe that non-western countries should be inferior by default, and it seems like even Paradox has jumped on that train considering the nerfs to horde and asian NIs.
What are you talking about? :huh: Unlike you, I'm not ignoring any historical fact. Two memluk sultans were slain, and the Memluk army was laid to waste. This is what they call annihilation. You either conquer them by the sword or local rulers accept to come under your rule. Local memluk begs had no option but to obey and they eventually bow to Selim's might. Egypt's annual tax started to be sent to Istanbul after 1516-17 campaign. Which perfectly makes Selim's Egypt Campaign a conquest. You can't collect taxes from a province you don't own after all.Yeah... no... because your argument is kind of full of historical loopholes. You use history as a nice argument but somewhat ommit history altogether, since you carelessly gloss over the "how" of the aforementioned conquest. Ottomans didn't conquer the Mamluke holdings in 2 battles, at least not manu militari. The Mamluke elite simply decided to change sides and accepted the Ottoman rule in return for a return to the status quo ante bellum, with the only difference of them being under the nominal Ottoman leadership. When Napoleon arrived centuries later guess who he found??????
This isn't as much nitpicking as you are simply ommiting - the most horrible of all crimes of one arguing history- facts. The point though? It can't be done since no such features are simulated in-game. There is no elite that can cause entire chunks of an empire to switch sides to a new overlord, there is simply no internal micromanagement. The end. So though I get your point and also lament it not being possible, I don't see how . Since it would only make it arbitrary and unjust as a whole. We already have flavourable events in this genre, I'm not against them in se - on the contrary - but they'll need balance. The argument of 'theyz be glorious warleaders derp' isn't really cutting historical wood at all, certainly not to be bluntly translated into game features.