This is like something an 8 year old would come up with.
GIVE DEM THREEEEEEEEEEEEEEEEEEEEETIMES THE MEN! BECAUSE RELIGION! DUHHHH!
Why? Who thought that for any reasons, balance or history, this makes any sense at all?
1.5x would be reasonable. 2x is kind of a stretch. But 3x allows Ottomans to fight almost all of Europe by themselves. This is with them NOT as a lucky nation. Now bear in mind, yeah, the Ottoman Empire was a big scary state that most Europeans didn't want to touch with a ten foot pole. But their manpower was not infinite and religious zealotry did not make them invincible.
The usual response about Ottos is that their military sucks in the lategame. Yeah, in 1750, when the game is almost over. And by that point their manpower is so vast that even if you can wipe all their stacks they're still nigh-impossible to invade because they recover almost instantly. It also allows them to do stack reinforcement chains and make battles go on for months at a time (where even your best, most advanced units are going to get depleted morale).
Maybe to reflect the idea that keeping a bunch of ill-trained zealots in line is really hard, raise revolt risk. If Ottos get triple manpower, they need to pay the penalty when it's active. I don't know, just something that actually makes this remotely balanced or realistic. When I played France and Scotland I thought Burgundy was OP but at least you can bankrupt them.
GIVE DEM THREEEEEEEEEEEEEEEEEEEEETIMES THE MEN! BECAUSE RELIGION! DUHHHH!
Why? Who thought that for any reasons, balance or history, this makes any sense at all?
1.5x would be reasonable. 2x is kind of a stretch. But 3x allows Ottomans to fight almost all of Europe by themselves. This is with them NOT as a lucky nation. Now bear in mind, yeah, the Ottoman Empire was a big scary state that most Europeans didn't want to touch with a ten foot pole. But their manpower was not infinite and religious zealotry did not make them invincible.
The usual response about Ottos is that their military sucks in the lategame. Yeah, in 1750, when the game is almost over. And by that point their manpower is so vast that even if you can wipe all their stacks they're still nigh-impossible to invade because they recover almost instantly. It also allows them to do stack reinforcement chains and make battles go on for months at a time (where even your best, most advanced units are going to get depleted morale).
Maybe to reflect the idea that keeping a bunch of ill-trained zealots in line is really hard, raise revolt risk. If Ottos get triple manpower, they need to pay the penalty when it's active. I don't know, just something that actually makes this remotely balanced or realistic. When I played France and Scotland I thought Burgundy was OP but at least you can bankrupt them.