I was thinking about how at the beginning of the game, your homeworld has 25 pops, but the ability to hold at least 3x as many. That's profoundly weird, if you think about it: we're already talking about our planet being overpopulated right now, much less 200 years into the future (and I assume other FTL capable aliens would have the same issue). The game doesn't suggest any reason why this might be the case: it's not like we've created merpeople to fill the oceans, or somehow developed incredibly efficient farming/mining/energy gathering tech to suddenly allow much more resource production in the years right before the game starts.
Obviously, this is a gameplay convention to start with as little as possible, but I'm wondering if the game would play better if at the beginning, the homeworld is actually fully developed (district-wise at least, but you could argue it should come with a basic set of buildings available from game start). Obviously, you'd have more resources right from the get-go, and the growth of new colonies could be jump-started by resettling a lot of your homeworld population - though that might mess with your industrial base, making this a more strategic decision. It would limit the possibility of aliens displacing your starting species, since there wouldn't be very much space to grow on the homeworld to start with (unless you do stuff like massively resettle your population to the colonies). I can anticipate the argument that this makes early game conquest more lucrative, but that's countered by a more populous homeworld producing more resources to defend yourself with.
I'm curious what others think about this...
Obviously, this is a gameplay convention to start with as little as possible, but I'm wondering if the game would play better if at the beginning, the homeworld is actually fully developed (district-wise at least, but you could argue it should come with a basic set of buildings available from game start). Obviously, you'd have more resources right from the get-go, and the growth of new colonies could be jump-started by resettling a lot of your homeworld population - though that might mess with your industrial base, making this a more strategic decision. It would limit the possibility of aliens displacing your starting species, since there wouldn't be very much space to grow on the homeworld to start with (unless you do stuff like massively resettle your population to the colonies). I can anticipate the argument that this makes early game conquest more lucrative, but that's countered by a more populous homeworld producing more resources to defend yourself with.
I'm curious what others think about this...