OK you obviously haven't understood my point at all.It is enforced by making each pop unique in what it gives. Slaves give you taxes, freemen give you Manpower and Citizens provide research.
OK you obviously haven't understood my point at all.It is enforced by making each pop unique in what it gives. Slaves give you taxes, freemen give you Manpower and Citizens provide research.
Do it matter if the scale is local or global?OK you obviously haven't understood my point at all.
I think it should becauseDo it matter if the scale is local or global?
From what I understand you can for example conquer Carthage, empty its population and send Roman population to replace it.
Colonization, as it have been mentioned to be in the game?@Johan What's even the point of moving a pop then? What would you even gain?
It seems each pop make pop growth in that city slower, with enough pops, growth should start to become negative without stuff that increase it such as grain.And what about pop decline? At its apex the city of Rome was totally dependent on receiving food shipments from Africa and Egypt (and earlier Sicily). What happens if these provinces are lost?
Oh so you colonize by moving pops one or two provinces over?Colonization, as it have been mentioned to be in the game?
It seems each pop make pop growth in that city slower, with enough pops, growth should start to become negative without stuff that increase it such as grain.
It have not been mentioned how it will work but it may not be like you need to move many pops over in such case and you can probably use the same pops used in previous colonization to colonize neighbour lands.Oh so you colonize by moving pops one or two provinces over?
I keep hearing about colonization in this game but I don't know what anyone means by that. Like empty provinces? Where are they on the map?
Doing this is a bit cost ineffective.
1 - You can only move a pop to an adjacent province, or across a seazone. Which means that to reach the city of carthage from rome itself, you'd have to go through gibraltar, which is somewhere between 80 and 100 provinces to pass through. Less move it down to 50 if we jump along the coast where possible.
2 - The city of Cartage at the start of the game has 28 pops and the entire province of Carthage has 181 pops. There's 6 other provinces in what is modern Tunisia, but lets disregard that.
3 - Moving pops away from the province of Cartage would be on average 3 moves.
4 - Moving a single pop currently costs 20 civic power.
Lets assume the population growth of Carthage until you take it is offset by the amount of slaves you take from the city as you conquer and occupy it.
Moving all of carthages pops away from the Province of Carthage would cost about 10,860 civic power. 181 pops, 3 moves on average, and cost of 20.
Moving down 13 pops to have 1 pop in each city in the province of Carthage would cost about 15,000 civic power. 15 pops, 50 moves & 20 cost.
A large empire (which gets +3 power bonus due to government rank, if ideas match), with a good ruler would end up with maybe 8 power each month.
A cost of 25860 power, would take about 3230 months to accumulate, or about 270 years. ie, spending pretty much all civic power Rome would get through the entire campaign.
And thats just 1 province.
So the Strait of Sicily is not considered a sea connection?Doing this is a bit cost ineffective.
1 - You can only move a pop to an adjacent province, or across a seazone. Which means that to reach the city of carthage from rome itself, you'd have to go through gibraltar, which is somewhere between 80 and 100 provinces to pass through. Less move it down to 50 if we jump along the coast where possible.
2 - The city of Cartage at the start of the game has 28 pops and the entire province of Carthage has 181 pops. There's 6 other provinces in what is modern Tunisia, but lets disregard that.
3 - Moving pops away from the province of Cartage would be on average 3 moves.
4 - Moving a single pop currently costs 20 civic power.
Lets assume the population growth of Carthage until you take it is offset by the amount of slaves you take from the city as you conquer and occupy it.
Moving all of carthages pops away from the Province of Carthage would cost about 10,860 civic power. 181 pops, 3 moves on average, and cost of 20.
Moving down 13 pops to have 1 pop in each city in the province of Carthage would cost about 15,000 civic power. 15 pops, 50 moves & 20 cost.
A large empire (which gets +3 power bonus due to government rank, if ideas match), with a good ruler would end up with maybe 8 power each month.
A cost of 25860 power, would take about 3230 months to accumulate, or about 270 years. ie, spending pretty much all civic power Rome would get through the entire campaign.
And thats just 1 province.
Well here Johan speaks of population movement (in johan's exemple he shows moving one of the most historically rich and inhabited region of the medditeranean regions and then moving them to Italy), while you talk about culture shift from gaulish and Hispanian culture under roman control.So I guess that doing something like fully Romanizing Gaul and Hispania is going to be prohibitively expensive as well, right?
So the Strait of Sicily is not considered a sea connection?![]()
Johan's answer to "Do pops slowly assimilate into state religion and/or culture?" and "Can we convert culture by spending some mana?" were both "no"So I guess that doing something like fully Romanizing Gaul and Hispania is going to be prohibitively expensive as well, right?
Look at opening post in #5.
Conquest turns citizens into freemen and freemen into slaves
So the Strait of Sicily is not considered a sea connection?![]()
Johan's answer to "Do pops slowly assimilate into state religion and/or culture?" and "Can we convert culture by spending some mana?" were both "no"
Johan's answer to "Do pops slowly assimilate into state religion and/or culture?" and "Can we convert culture by spending some mana?" were both "no"