"why is italy so weak"
I'm sure Hitler also asked himself that question.
I'm sure Hitler also asked himself that question.
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yea so in the last www italian troops got totally destroyed instantly vs the british and american, they didnt stand a chance against any fight. does that mean theres no point in playing italy if you're just gonna lose every fight?
"why is italy so weak"
I'm sure Hitler also asked himself that question.
yea so in the last www italian troops got totally destroyed instantly vs the british and american, they didnt stand a chance against any fight. does that mean theres no point in playing italy if you're just gonna lose every fight?
My understanding is as follows:
1-Really poor equipment for ground troops. Italian industry was much more limited than most other "major powers". Italy did develop some very good aircraft and their ships were also technically good, but ground forces equipment was where they decided to try to save money/resources/production capacity. Example is the riveted tanks that Italian industry produced for the Italian army. Italy could have bought some german tanks (or French tanks for that matter), but the idea of not producing their own went against the fascist doctrine and self image that Il Duce was trying to maintain.
2- Leadership and training. Leadership was spotty due to political appointees getting high level positions. And much of the ground forces troops were basically militia in quality (of training/etc), not just the CCNN, but the regular Italian army also. Note that many of the troops that had been released from service to go home and farm were immediately recalled for service in the Italian-Greek campaign.
3. Italian troop morale-pretty low, mostly because of the troops being jerked around, and getting crappy equipment and support in the field.
4. Logistics- pretty crappy. Italy was not able to supply the forces it placed in Libya against the British Western Desert Force. Given that they were mostly infantry divisions against a mobile (mostly armored) force, there was very little chance of the Italians winning in a stand up fight. Italy didn't want to spend the resources to supply the units in combat because it would have forced the Italian navy to commit to keeping the supply line (sealanes) open, and the navy was a big investment compared to the infantry divisions in Libya. So....given the options of "go big or go home", Italy tried to do something in the middle, which required DAK to stand up and prolong the campaign (but suffered the same ultimate fate).
Bottom line, economically, industrially, and from a military training stance, Italy was just not ready to fight a stand up fight against the allies. Maybe 5 years down the road after someone slapped the stupid out of Mussolini, maybe....then again....maybe not.
A fundamental difference seemed to be that the Germans took national socialism and the war effort very seriously while most Italians could sustain only nominal enthusiasm for the fascist cause. One an assume that in a player's hands Italy should be able to do much better.
I don't have the page cite handy (posted it in an earlier thread) but, in "Mussolini's Italy: Life Under the Dictatorship, 1915-1945", Bosworth desscribes the comfortably lackadaisical and inefficient military industrial and logistical system (summarized pithily in the post above as "crappy"). He cites a German evaluation that the Italian war effort ran at around a quarter of what it should have been by by German standards. A fundamental difference seemed to be that the Germans took national socialism and the war effort very seriously while most Italians could sustain only nominal enthusiasm for the fascist cause. One an assume that in a player's hands Italy should be able to do much better.
Mussolini's Italy came up with "italian strike" idea. You show up to work, but follow every rule and regulation to the letter, doing very little actual work.A fundamental difference seemed to be that the Germans took national socialism and the war effort very seriously while most Italians could sustain only nominal enthusiasm for the fascist cause. One an assume that in a player's hands Italy should be able to do much better.
1-Really poor equipment for ground troops. This encompasses small arms, artillery, tanks, and virtually everything else. Italian industry was still not up to the standards of the UK, France, the US, or Germany, but the basic gear was still fairly good in comparison with most of the rest of the world. Italian artillery and anti-tank weaponry were mostly well below par, as were the automatic weapons. The trucks were at least reasonably durable. As pointed out, buying tanks from an ally who didn't even have enough for their own use is problematical. Italy was already purchasing aircraft engines from Germany, because most of its own were notoriously underpowered (they added a third engine to the nose of the Savoia Marchetti Sparvierro, because it could barely get off the ground with two - it was originally intended as a heavy fighter, but was repurposed as a bomber). The airframes, on the other hand, were actually pretty good in several cases.
Well, that is a really really bad idea. In real life, in history, in late 1937/ early 1938, the entire Italian army was made up of 3 regiments of 3 battalions plus a machine gun battalion and an artillery regiment. They really had triangular divisions, not binary. Giving Italy binary divisions in 1936 is an historical flight of fancy by Paradox. In fact, it was only right about that time (1937-1938) that the Regio Esercito was considering adopting a two regiment divisional structure. So, your proposal is not only unhistorical, but it is the exact opposite of history.In late 1937/early 1938, maybe an event or decision can happen for the Italians- our forces are CRA*, let us reform, you end up firing half of the General staff and lose all your "stored" military experience and Lose 1 Political Power per day for 2 years (for the Fascists accepting defeat was worse than death) but the Italians gain a "9 battalion division set-up"
The Crappy Japanese tanks were compensated by a First-Class Naval Fleet, which was till 1942 the No:1 or No:2 in the World and backed by a relatively strong air-force.
In late 1937/early 1938, maybe an event or decision can happen for the Italians- our forces are CRA*, let us reform, you end up firing half of the General staff and lose all your "stored" military experience and Lose 1 Political Power per day for 2 years (for the Fascists accepting defeat was worse than death) but the Italians gain a "9 battalion division set-up"
Well, that is a really really bad idea. In real life, in history, in late 1937/ early 1938, the entire Italian army was made up of 3 regiments of 3 battalions plus a machine gun battalion and an artillery regiment. They really had triangular divisions, not binary. Giving Italy binary divisions in 1936 is an historical flight of fancy by Paradox. In fact, it was only right about that time (1937-1938) that the Regio Esercito was considering adopting a two regiment divisional structure. So, your proposal is not only unhistorical, but it is the exact opposite of history.
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I have read your posts before also and do agree with them... i was referring to the "in-game" possibilities not the HISTORICAL. There is a difference. Paradox has already gone ahead with the crappy 6 battalion divisions and as far as i know, OFFICERS has not been mentioned Explicitly or Implicitly.
Again, i would state that what i am proposing is that the - player can move Italy in a different direction in the game but at a big cost (it should not be free).