Hi,
After ~400h of gameplay here are my concerns with the game.
First and foremost the biggest issue for me ATM is that there's only one really efficient way to play the game,and that is agression. Theres no way that you would be better off without agressively expanding your empire. Even in the HRE and the New World it's better that way. I've tried to find the reasons and here's a list I find a bit "odd".
1:
Why you guys keeping the developement system so ineffective and expensive? Why would I pay 100+ Monarch Points for 2 lvl of development if I can core a 10 Dev lvl province for the same price? Not to mention I'll be gaining 10 development while my enemy will be losing it... It really need some work cos' ATM it's completely useless.
2:
How come we can get prestige for being agressors? How does that make sense? How come we dont get any prestige for having long term allies or any other honorable diplomatic acts?? I might be wrong but theres nothing prestigious about conquering peaceful neighbours. Sure would imply fear in them but surely not prestige. Why dont we get prestige if we honor a defensive call for war? That's surely a prestigious act.
3:
Having said that,IMO the whole Prestige and Power Projection system is messed up. Prestige should give you diplomatic,maybe economical bonuses but not military as it does now. PP should give us only military bonuses, should be raised or lowered by those actions and should be a tradoff in Prestige. For example: Going for an agressive war,taking 2 provinces. I should gain PP but lose prestige for waging agressive wars against my neighbours. My country should be weakened diplomatically and economically.
4:
Why do we have a stability hit for braking royal marriages? Sure,it would upset the country Im braking the marriage with so I would understand a major diplo relation penalty but a stability drop for my country? I can imagine how upset Pete The Farmer on the fields would be with me not being married to that French princess anymore...
5:
Honestly...do you know anyone who chooses Concede defeat for that 10 Prestige? Especially because its "incompatible" with all the other terms. I dont see a reason why it cannot be chosen combined with other terms. Even war reparation is way better option. I might consider choosing it if it would give me 10 prestige + 10 PP and could combine with some other terms like war reparation. That would be a decent 20% warscore deal instead of taking 1 province I guess.
6:
Theres no burocracy or any sort of efficiency penalty for big empires. Zero. It absolutely makes no difference if your empire has 3 or 50 provinces which I find highly inaccurate,unrealistic and maybe even game braking. Sure you have to travel further for dealing with revolts but thats all. Theres no revolt risk for being big and ineffective. Theres no corruption or stealing or anything like that.
So this is it. Don't get me wrong,the game is great,I love it. Still my final conclusion is that you either play agressively or you gonna be underdog forever.
Diplo vassalisation hard,slow and ineffective just like province development. Colonization is pretty boring after a while (and again more affective if you conquer native territories)
Doesnt matter if you are Prussia, Papal State or The Hansa,sooner or later you'll end up conquering province after province to keep it up with the rest of the world.
I wish there was some other ways to stay competitive...
After ~400h of gameplay here are my concerns with the game.
First and foremost the biggest issue for me ATM is that there's only one really efficient way to play the game,and that is agression. Theres no way that you would be better off without agressively expanding your empire. Even in the HRE and the New World it's better that way. I've tried to find the reasons and here's a list I find a bit "odd".
1:
Why you guys keeping the developement system so ineffective and expensive? Why would I pay 100+ Monarch Points for 2 lvl of development if I can core a 10 Dev lvl province for the same price? Not to mention I'll be gaining 10 development while my enemy will be losing it... It really need some work cos' ATM it's completely useless.
2:
How come we can get prestige for being agressors? How does that make sense? How come we dont get any prestige for having long term allies or any other honorable diplomatic acts?? I might be wrong but theres nothing prestigious about conquering peaceful neighbours. Sure would imply fear in them but surely not prestige. Why dont we get prestige if we honor a defensive call for war? That's surely a prestigious act.
3:
Having said that,IMO the whole Prestige and Power Projection system is messed up. Prestige should give you diplomatic,maybe economical bonuses but not military as it does now. PP should give us only military bonuses, should be raised or lowered by those actions and should be a tradoff in Prestige. For example: Going for an agressive war,taking 2 provinces. I should gain PP but lose prestige for waging agressive wars against my neighbours. My country should be weakened diplomatically and economically.
4:
Why do we have a stability hit for braking royal marriages? Sure,it would upset the country Im braking the marriage with so I would understand a major diplo relation penalty but a stability drop for my country? I can imagine how upset Pete The Farmer on the fields would be with me not being married to that French princess anymore...
5:
Honestly...do you know anyone who chooses Concede defeat for that 10 Prestige? Especially because its "incompatible" with all the other terms. I dont see a reason why it cannot be chosen combined with other terms. Even war reparation is way better option. I might consider choosing it if it would give me 10 prestige + 10 PP and could combine with some other terms like war reparation. That would be a decent 20% warscore deal instead of taking 1 province I guess.
6:
Theres no burocracy or any sort of efficiency penalty for big empires. Zero. It absolutely makes no difference if your empire has 3 or 50 provinces which I find highly inaccurate,unrealistic and maybe even game braking. Sure you have to travel further for dealing with revolts but thats all. Theres no revolt risk for being big and ineffective. Theres no corruption or stealing or anything like that.
So this is it. Don't get me wrong,the game is great,I love it. Still my final conclusion is that you either play agressively or you gonna be underdog forever.
Diplo vassalisation hard,slow and ineffective just like province development. Colonization is pretty boring after a while (and again more affective if you conquer native territories)
Doesnt matter if you are Prussia, Papal State or The Hansa,sooner or later you'll end up conquering province after province to keep it up with the rest of the world.
I wish there was some other ways to stay competitive...
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