I made a few adjustments to some of the economic effects (pulled citizen income to 10, changed some consumer needs slightly, etc), but after playing for a few decades, everyone in my country (and all other countries) seems to have no money at all!
Their survival needs are being met, everyday needs are partially met, and luxury needs are hardly met. The prices aren't too bad - grain is $1.5, beef is $6, fish $3.5, etc.
I haven't changed their needs too much - just moved some commodities from survival to everyday needs, and increased luxury needs slightly.
Does anyone know why this might happen - that my citizens have exactly zero money?
Their survival needs are being met, everyday needs are partially met, and luxury needs are hardly met. The prices aren't too bad - grain is $1.5, beef is $6, fish $3.5, etc.
I haven't changed their needs too much - just moved some commodities from survival to everyday needs, and increased luxury needs slightly.
Does anyone know why this might happen - that my citizens have exactly zero money?