Why the nomads?
Because nomads were still very strong in the 15th century; arguably stronger than Eastern Europe even.
Why the nomads?
Victoria best game ever btw.
Why the nomads?
I guess the Asian world has fallen behind in tech mostly because of negating firearms for too long, letting Europeans advance in strategies and tactics. Also European shipbuilding in XVII+ centuries seem to be far superior to Asian and Chineese. Bit the main reason is that Europeans tasted riches of New World, boosted their population and culture instead of isolating themselves like Japan.
Because nomads were still very strong in the 15th century; arguably stronger than Eastern Europe even.
I doubt nomads were on the same cultural level as Chinese and Muslims were.
Most importantly, from a gameplay perspective, you don't want to disadvantage the Manchu against the Ming any more than they already are, which is the usual outcome of "Buff China" discussions.We were talking about technology, not 'cultural level'. As Bagonad said, hordes at 1444 are potentially the most advanced in the world in regards to military practices.
Horde government is just a redecorated monarchy as well (both in-game and in real life), so it's not outlandish to put them at tech 4 on game start.
...anyway, I think we should return to the main topic and move eurocentric discussions to yet - another Chinese thread on the forum main page.
OP -> given how EU developed, I am pretty sure it will be much deeper here one day. In the first EU game we couldn't even play non - major countries! In EU3 the entire Africa and America had like 10 extremely ahistorical states which existed only as the insta - annex for Europeans and eventually masochist challenge for a player (). Europa Universalis 2 was ridiculously railroaded -> historical events appeared even when it made complete no damn sense and player's freedom was severely limited. Europa Universalis III Vanilla was ridiculously poor and boring when compared with Europa Universalis 4 - it had no missions, no decisions, no combat discipline, no revolutions etc. EU4 had ridiculously awful West Africa/Central America/South America until they finally get their historical glory in AOW and became interesting gameplay options.
I am pretty sure some addon or at worst EU5 will improve this particular area of peaceful gameplay and general depth of mechanics.
Not to mention the mods.
AOW is the step in the right direction with its Reformation, Religious Leagues and Revolution mechanics. Let's hope this trend will go further.
Nonsense.This hits the nail on the hit already; EUIV is designed so that change does NOT happen, big countries stay big, small countries stay small, shitholes stay shitholes, when in reality, in 1444, all cards were still on the table.
I'm actually fine for the current tech cost penalty. The east Asia wasn't particularly innovative during EU4 timeline. People are also arguing for Chinese tech starting with level 3 instead of 2, which also looks fine to me. Also, the whole tech cost thing doesn't really belong to this thread, which is about EU4 being bland.
We were talking about technology, not 'cultural level'. As Bagonad said, hordes at 1444 are potentially the most advanced in the world in regards to military practices.
Horde government is just a redecorated monarchy as well (both in-game and in real life), so it's not outlandish to put them at tech 4 on game start.
3 max. No one starts on tech 4, that is the tech you get first idea group, no one should start on that tech. Period.
your response makes no sense.Sure then. Move Europe to tech 2. I'm sure they'll love it.
your response makes no sense.