you can easily just use the current divisions as battalion and just set a certain no. battalion to = 1 division
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Why don't we just use Battalions instead of divisions
I hope there are some more mechanics to limit the number of divisions and manpower being used on the field at once
Limiting the number of divisions I think we have a good chance of seeing in Barbarossa.
Limiting manpower, I don't think that will change anytime soon. But, maybe there are mods that do that.![]()
I wish convoys and logistics took up manpower, sort of like how occupation does - offmap drains on manpower
Indeed.You could, but why? The scale is wrong. Battalions are tactical/operational. There are special circumstances that warrant a "division" that only has a battalion in it, but those are exceptions.
Because my PC would just die...
I'd love the ability to create ad hoc units out of divisions on the battlefield. You'd substract manpower and equipment from the 'parent' division and spawn a new division in the same province. The new division would start with 0 organisation and less experience than the parent division, which I suppose should also lose experience and organisation. I suppose the detachment division would be one or two battalions strong, so not fit for actual combat, but useful to quickly take some province the main force was passing by, or temporarily hold an objective.Something I've thought would be really good is the ability to split divisions into regiments or battalions, especially in areas such as africa where supply isn't optimal but there's still many provinces you wana walk around in, in some situations it really doesn't make a whole lot of sense that a full 12k men strong division or whatever isn't able to hold on to 2 provinces.
Another example is when you go to occupy Karelia, kinda lame to have to send so many troops just to quickly occupy what's essentially is wasteland. Would enjoy it a lot if you could send a single one that could split up to grab it.
You could make rules in the game that the split parts of a divisions aren't allowed to move more than a certain length away from each other or they get some combat debuffs, but there are certainly a few situations where I think it would be very useful.
A tactical, scenario-driven Hearts of Iron, where you control companies or maybe even smaller units, is something I'd like to see some day, too.Although I had that discussion about a similar idea with a friend basically a mod which takes a single battle like for example stalingrad as a map with adequate units maybe even a single company being represented on the map.
I'd love the ability to create ad hoc units out of divisions on the battlefield. You'd substract manpower and equipment from the 'parent' division and spawn a new division in the same province. The new division would start with 0 organisation and less experience than the parent division, which I suppose should also lose experience and organisation. I suppose the detachment division would be one or two battalions strong, so not fit for actual combat, but useful to quickly take some province the main force was passing by, or temporarily hold an objective.
A tactical, scenario-driven Hearts of Iron, where you control companies or maybe even smaller units, is something I'd like to see some day, too.
I can't see HoI modelling anything smaller than a regiment as individual units if the scope of the game isn't to be drastically expanded.I'd love the ability to create ad hoc units out of divisions on the battlefield. You'd substract manpower and equipment from the 'parent' division and spawn a new division in the same province. The new division would start with 0 organisation and less experience than the parent division, which I suppose should also lose experience and organisation. I suppose the detachment division would be one or two battalions strong, so not fit for actual combat, but useful to quickly take some province the main force was passing by, or temporarily hold an objective.
A tactical, scenario-driven Hearts of Iron, where you control companies or maybe even smaller units, is something I'd like to see some day, too.
Steel Panthers is still kicking around.A tactical, scenario-driven Hearts of Iron, where you control companies or maybe even smaller units, is something I'd like to see some day, too.
I think it could work as a smaller side project. Obviously nothing the size of Hearts of Iron V, but as a kind of sideshow game it'd be really interesting to see, especially with an active community that kept making new scenarios. You'd forgo research and production in exchange for deeper tactical gameplay, logistics, weather effects, and whatnot.I can't see HoI modelling anything smaller than a regiment as individual units if the scope of the game isn't to be drastically expanded.
As a separate game?I think it could work as a smaller side project. Obviously nothing the size of Hearts of Iron V, but as a kind of sideshow game it'd be really interesting to see, especially with an active community that kept making new scenarios. You'd forgo research and production in exchange for deeper tactical gameplay, logistics, weather effects, and whatnot.