Why does "everyone" insists on the NATO Counters that much ?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

Hiiri

Major
On Probation
107 Badges
Jun 10, 2010
786
1.120
  • Europa Universalis: Rome
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Crusader Kings II: Jade Dragon
  • Semper Fi
  • Sengoku
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Pillars of Eternity
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Stellaris: Nemesis
  • 500k Club
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
So how will you quickly recognize enemy weak Points along a front without stackable Units on the map?

2qYMMCE.png


I look at the number presented. Big number means there are lots of units. Small number means there are few units.

Also, in HoI3 you couldn't see what units you had without manually checking either. It only displayed the top one. And if I understand correctly, these actually show if you have infantry/armor in the province.

Edit: Talking about how useful a feature WE HAVEN'T USED YET is seems a bit silly.
 

zivf22

First Lieutenant
11 Badges
Nov 25, 2010
296
236
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV Sign-up
Thank you for the clarification. Those rectangles and numbers are so tiny i just never really noticed them. Visual recognition is still faster though than reading those tiny numbers. That small helmet doesnt give any additional Information unless it stand for ordinary infantry. I will also Need magnifying glasses just to see those flags.
 

Zaku

Panzer General
94 Badges
Aug 7, 2005
3.333
8.855
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • 500k Club
  • Battle for Bosporus
  • Imperator: Rome Deluxe Edition
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Tyranny: Archon Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Europa Universalis: Rome Collectors Edition
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Holy Knight (pre-order)
  • Sword of the Stars
  • Europa Universalis III Complete
  • Sengoku
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Victoria 2
  • BATTLETECH
Thank you for the clarification. Those rectangles and numbers are so tiny i just never really noticed them. Visual recognition is still faster though than reading those tiny numbers. That small helmet doesnt give any additional Information unless it stand for ordinary infantry.

You can choose any icon for any of your division templates. Default for infantry is the helmet, but you can change it to crossed rifles, nato symbols, or even to an unicorn-head if you wish to.
 

zivf22

First Lieutenant
11 Badges
Nov 25, 2010
296
236
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV Sign-up
But will it generalise all infentery types to one Symbol, or can it be differentiated between Gebirgsjäger marine paratroopers? Do you also admit that the informtion given is to tiny right?
 

Zaku

Panzer General
94 Badges
Aug 7, 2005
3.333
8.855
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • 500k Club
  • Battle for Bosporus
  • Imperator: Rome Deluxe Edition
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Tyranny: Archon Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Europa Universalis: Rome Collectors Edition
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Holy Knight (pre-order)
  • Sword of the Stars
  • Europa Universalis III Complete
  • Sengoku
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Victoria 2
  • BATTLETECH
But will it generalise all infentery types to one Symbol, or can it be differentiated between Gebirgsjäger marine paratroopers?

No, it won't
As I said you can chose your icon for each division template you have.
Here is the interface for it:
(Picture posted by G-sus in an other topic)
index.php
 

zivf22

First Lieutenant
11 Badges
Nov 25, 2010
296
236
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV Sign-up
It still doesnt make any sense that the only Thing that gives you Information on the map is in thoe tiny boxes where as those giant soldiers which dont tell me anything take all the place. And its not like they stand out from the map. They are sometimes easily camouflaged which is only to be expeted from modern uniforms
 
  • 1
Reactions:

EntropyAvatar

General
73 Badges
Dec 5, 2008
2.422
3.109
  • Darkest Hour
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Leviathan: Warships
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Distant Stars
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
It still doesnt make any sense that the only Thing that gives you Information on the map is in thoe tiny boxes where as those giant soldiers which dont tell me anything take all the place. And its not like they stand out from the map. They are sometimes easily camouflaged which is only to be expeted from modern uniforms

The info boxes are a constant size in pixels, while the soldier models grow and shrink with the zoom level. So the info boxes tend to look tiny because the screenshots tend to be highly zoomed in. They look a lot better when a bit zoomed out.

Still, it would be nice to have options like "large or small" info-boxes and "large or small" unit models, control the zoom levels where the models disappear, etc.
 

CocoCincinnati

Lt. General
46 Badges
Aug 11, 2010
1.525
2.158
  • Arsenal of Democracy
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Hearts of Iron Anthology
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Stellaris: Synthetic Dawn
  • Stellaris: Federations
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • 500k Club
  • Victoria 2
  • Cities: Skylines
It's all about the option. I prefer the counters but I want people who prefer the models to have the models. For me, the counters add several things. More information at a glance so it makes playing and planning easier. The counters mean less clutter on the map as well which also aids in ease of play, if the models are always present at closer zoom levels then I will eventually just have to get used to ignoring them because I will never actually use them msyelf, I will always use the symbols, whether they are NATO counters or some other kind of symbol. Lastly , immersion, this is a big one as seeing a map with the counters gives me the feeling of actually being in charge of a grand campaign that the models just don't do. (Again all of this is for me and I realize it might not apply to everybody, thus why the option is preferable).
 
  • 2
Reactions:

Sir Garnet

Field Marshal
63 Badges
Feb 10, 2004
5.826
1.033
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Victoria 2 Beta
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Sengoku
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Battle for Bosporus
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
Models work nicely in where the density of formations is usually low, such as in EU4 where I've bought model packs.

In HOI3 the NATO counters are much more functional from the information point of view (because familiar since childhood) and make a better impression and are more manageable when density is high. In HOI4, I like the overall look of the HOI4 icons at the strategic level and I might learn to like the models for close-up if density is low. Does need the test of battle.
 
  • 1
Reactions:

zivf22

First Lieutenant
11 Badges
Nov 25, 2010
296
236
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV Sign-up
It's all about the option. I prefer the counters but I want people who prefer the models to have the models. For me, the counters add several things. More information at a glance so it makes playing and planning easier. The counters mean less clutter on the map as well which also aids in ease of play, if the models are always present at closer zoom levels then I will eventually just have to get used to ignoring them because I will never actually use them msyelf, I will always use the symbols, whether they are NATO counters or some other kind of symbol. Lastly , immersion, this is a big one as seeing a map with the counters gives me the feeling of actually being in charge of a grand campaign that the models just don't do. (Again all of this is for me and I realize it might not apply to everybody, thus why the option is preferable).

Exactly. favouring HoI 3 style Counters means promoting a System where both Options existed. Right now everyone are forced to use thosemvery uninformative models.
 
  • 2
Reactions:

Zaku

Panzer General
94 Badges
Aug 7, 2005
3.333
8.855
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • 500k Club
  • Battle for Bosporus
  • Imperator: Rome Deluxe Edition
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Tyranny: Archon Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Europa Universalis: Rome Collectors Edition
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Holy Knight (pre-order)
  • Sword of the Stars
  • Europa Universalis III Complete
  • Sengoku
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Victoria 2
  • BATTLETECH
Exactly. favouring HoI 3 style Counters means promoting a System where both Options existed. Right now everyone are forced to use thosemvery uninformative models.

You are not forced to do anything.
Game will be released with models + counters both enabled.
If you don't like the models, then it is easy to mod them out.
 
  • 3
Reactions:

tommylotto

Field Marshal
21 Badges
Mar 5, 2011
3.122
2.275
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • For the Motherland
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • 500k Club
I think you are right, different types of divisions in the same province stack seperately:

JVjbrr7.jpg
It is my understanding that there will only be one model displayed per province. So, if you have 1 marine, 2 infantry, 1 cavalry and 1 armor all in one province, only one model (probably armor) would be displayed. However, if the divisions in a single province start doing different things, then they each appear overlapping and it becomes a mess. See, the infantry man emerging from the horse's ass and shooting towards the east, while another emerges from the same ass and marches south.
Modestus%20Nightmare.jpg

On the other hand, there will be a separate mini-counter in every province for each type of division type in a province. This gives good information, but I think this will look ridiculous. For the above example, one province will have 4 mini-counters in it and your brain will have to go 1+2+1+1=5 to figure out how many divisions are in that province, whereas you would be able to estimate the amount of divisions from a stack of counters at a glance by judging the stack's height. The mini-counter gives you more detailed information, but requires more brain work and tells you less at just a glance. Also, a mod that seeks to add a bunch of unit types (and thus a bunch of division types) like Black Ice will quickly become unmanageable as each province is likely to have a long list of division types in it and a long list of mini-counters.
 

Peter Wass

First Lieutenant
93 Badges
Oct 20, 2003
230
396
  • Warlock 2: The Exiled
  • The Kings Crusade
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • King Arthur II
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis 4: Emperor
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
I think you are right, different types of divisions in the same province stack seperately:

JVjbrr7.jpg

If anything, this gives more information at a glance. Looking at the German just to the right of "OKW" on the map, you can see straight away that there is one armoured division and three infantry divisions. With the HOI3 counters you would have known that there were four divisions of which one was armoured. If you have an aesthetic preference, that is fine, whichever way it happens to run, but claiming that the HOI3 counters give more information at a glance is at best disingenuous.
 

Zaku

Panzer General
94 Badges
Aug 7, 2005
3.333
8.855
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • 500k Club
  • Battle for Bosporus
  • Imperator: Rome Deluxe Edition
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Tyranny: Archon Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Europa Universalis: Rome Collectors Edition
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Holy Knight (pre-order)
  • Sword of the Stars
  • Europa Universalis III Complete
  • Sengoku
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Victoria 2
  • BATTLETECH
If anything, this gives more information at a glance. Looking at the German just to the right of "OKW" on the map, you can see straight away that there is one armoured division and three infantry divisions. With the HOI3 counters you would have known that there were four divisions of which one was armoured. If you have an aesthetic preference, that is fine, whichever way it happens to run, but claiming that the HOI3 counters give more information at a glance is at best disingenuous.

You don't need to tell me this. I also think that the interface in HOI4 is far better then the one in HOI3.
I liked the NATO counters back in previous HOI games, but I think this new mini counter is just as good.

For the above example, one province will have 4 mini-counters in it and your brain will have to go 1+2+1+1=5 to figure out how many divisions are in that province, whereas you would be able to estimate the amount of divisions from a stack of counters at a glance by judging the stack's height.

I don't agree. It's easier and more precise to add together a few simple numbers then to estimate the number of divisions based on the "length" of a stack. I mean we are playing with a strategy game, elementay school level of counting is required to play these kind of games.
 
  • 1
Reactions:
Status
Not open for further replies.