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This is a minor nit, really, but I'm very curious. It's my understanding that CS uses the Unity engine. I have about a dozen other Unity-based games. Every single one of them, when I choose the option to exit the game, BAM I'm on the desktop in less than a second. What exactly is CS doing when it exits?
There's a mod to exit to desktop (it kills the game), but I'd stay away from it as you don't want to corrupt any data. Like maybe your saved game and losing it forever.
If you use workshop, it will take even longer to exit.
There's a mod to exit to desktop (it kills the game), but I'd stay away from it as you don't want to corrupt any data. Like maybe your saved game and losing it forever.
This is an option in Game anarchy which has 150K subscribers. Most YTers use this option, including some of the top modders and map creators. So do you have some evidence of corrupted data and even worse of lost saved games?
This is an option in Game anarchy which has 150K subscribers. Most YTers use this option, including some of the top modders and map creators. So do you have some evidence of corrupted data and even worse of lost saved games?
It's called common sense. The app kills the cities.exe process in Windows which kills anything the game is doing, immediately! It is basically turning off your pc while in the middle of gaming. If you just happen to be saving a game session when this happens, then you will lose your saved game forever. Just hope you have a backup.
But scour the forums if you need proof. There are tons of people who suddenly lose their saved games all of the time, or get simulation errors and the saved game won't load.
Heavily modded cities can take a long time to save, which is the reason that people use the exit to desktop type mods. You better make sure your saved game has completely completed, before using the feature, or you could be in for a headache. and you better make sure you make regular backups.
If you're luck, game anarchy may have a feature to monitor saving the game, so it won't happen. But there are other mods that may not have any safety features or the mod may be broken at update time and not work properly. But it's your game, not mine. You take whatever risk you want. Just know it does happen, and often.
It's called common sense. The app kills the cities.exe process in Windows which kills anything the game is doing, immediately! It is basically turning off your pc while in the middle of gaming. If you just happen to be saving a game session when this happens, then you will lose your saved game forever. Just hope you have a backup.
Except we're not talking about shutting down the program while the game is being saved, we're talking about exiting the game by specifically selecting the "exit to desktop" option. The game has already finished doing whatever disk activities it needs to do to save your game. Stop confusing the issue.
But scour the forums if you need proof. There are tons of people who suddenly lose their saved games all of the time, or get simulation errors and the saved game won't load.
No, it's called false logic passing for a fact and imagining a unsubstantiated cause to effect relationship. You can't quit the game while saving, mod or not, that's a fact. Yes, there is a lot of corrupted savegames and there's a lot of reasons for this. Corrupted data while downloading (Steam acting) or broken and/or incompatible mods. Bad habits allowed by the game, too, like double-loading (which the 81 tiles 2 mod prevents you to do) or disabling mods instead of unsubbing them (the Compatibility Report mod warns you not to do that). These are proved and well-known sources of corruption found by coders reading code, not based on the "common sense".
Mods work outside of the game, they can force close while saving. The advanced game anarchy may be able to keep it from happening from added coding, but it was added later.
Plus even the devs added a "save & Exit" option to the save menu for a reason. This should prevent it without hot-keying or task manager for quits. But like I said, it can still happen on update days. I'm sure extremely rare, but still possible.
The reason I know was because it happened to me when helping other users on saved games when I noticed it happen. Then I investigated and found that game anarchy and a mod named Exit to Desktop were installed and did exactly this. It didn't effect me any as it wasn't my city and I never overwrite saves in this situation. when helping out others.
Try viewing the output_log and scroll down all the way to the bottom after you exit the game. The game actually does something while exiting which is why it takes some time to simply exit to desktop. Some of the lines iirc were "Waiting for simulation to quit..." etc.
I use Game Anarchy and the "instant exit" feature is enabled by default, and cannot be disabled. I could easily see the difference on the output_log. The "instant exit" feature is basically the same as pressing "end task" on Task Manager.
I highly doubt that, because it's totally unnecessary. The kernel should be automatically releasing any resources that the program is using once it exits.
I just tested on my new lowly Intel i3-12100 cpu with 16gb RAM and iGPU and it takes 11 seconds to exit the game on a moderately sized city. I think I have 7-10 mods..
I'm sure it is purely a workshop issues. Each mod has data files and logs to be maintained along with unity, steam files as well. But I would wager 99% is purely workshop related. As usual.
Helping out other users, I run into a lot of 100+ mods in their cities, Rarely below 50. lol
I get the feeling most people only play this game so they can use a gazillion workshop and try to see if they can kill windows or the game. lol
I just tested on my new lowly Intel i3-12100 cpu with 16gb RAM and iGPU and it takes 11 seconds to exit the game on a moderately sized city. I think I have 7-10 mods..
I'm sure it is purely a workshop issues. Each mod has data files and logs to be maintained along with unity, steam files as well. But I would wager 99% is purely workshop related. As usual.
Helping out other users, I run into a lot of 100+ mods in their cities, Rarely below 50. lol
I get the feeling most people only play this game so they can use a gazillion workshop and try to see if they can kill windows or the game. lol
Not sure I agree it's a workshop issue. Any data files that the mods are maintaining are likely manipulated when the game is saved or when you change a global option. The fact that people can use a mod to insta-close the game and not mess up anything else would seem to prove that whatever the game is doing is really unnecessary.
Well, I help a lot of user to get their saved games working and I have worked on some highly modded saved games and it can take several minutes to over 10-minute to just exit the game. And don't forget the things windows needs to do as well.
Took me 12 minutes to load my city (from the main menu).
Took 5 minutes to shut down (to desktop), but the laptop was not overly responsive for about another 3 minutes.