• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.
Jul 24, 2003
590
1
Visit site
Mowers' suggestion is artificial, ahistorical, and illogical because it assumes that a nation on top is automatically doomed to failure simply for the fact that it is on top. Spain declined for a reason, not because they were the leading trading nation. Mowers' suggestions basically says that being the best trading nation in the world is a curse that automatically leads to stagnation and decline. That's preposterous. You may be able to argue that every nation that has been on top has eventually declined but it was always for a unique reason and after greatly varying lengths of time. Some nations have been in ascendency for periods of 500 or 1,000 years. At no point during that time could you simply assume that because of their ascendency they must decline.

And secondly, let's not forget that ultimately EU2 is a game. If it was 100% historical, it would be a book that you read, not a game you play. And as a game, I really question the notion of an artificial mathematical devise that causes your country to decline no matter what you do as a player. If decline is to occur, let it occur because of events that actually happen in a game.
 

Juu

Live and let die
6 Badges
Apr 25, 2001
192
0
Visit site
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
You may be able to argue that every nation that has been on top has eventually declined but it was always for a unique reason and after greatly varying lengths of time.
A hijack, but why exactly did the declines happen? Perhaps having the "use cases" would help model the declines in the game otherwise than by events?

From http://www.hostkingdom.net/earthrul.html :
The British Empire, the French Colonial Empire - nationalism + WW1 + WW2
The Soviet Union - too much military spending, economic stagnation
The Spanish Colonial Empire - nationalism + loss to USA, but there were certainly economic factors
The Chinese Empire - scientific stagnation?
The Portugese Colonial Empire - nationalism
The Roman Empire - plumbum kitchenware ???
The Mongol Empire, The Caliphate, The Persian Empire, The Seljuq Empire, the Ottoman Empire, the Macedonian Empire, Timurids, Mughals - too big to be held together?

P.S. I'm sure I'm wrong on many of these (EU2 was/still is my best teacher of history, the rest just asked me to memorize "important dates") and this is way too generic, but perhaps this can start a discussion.
 
Jul 24, 2003
590
1
Visit site
To clarify, by "events" I did not mean the built in events that pop up on your screen. I meant things that happen in the context of a game between players. You must balance history with gameplay in a game like EU2. And in this case, I think the rise and fall of nations must be determined by the skill and actions of the players. If Spain is too powerful, there are 15 other players in a game like Tsunami that could easily rectify the situation.

But keep in mind that he wasn't simply suggesting that Spain decline in a manner consistent with history. He was suggesting a blanket rule that any nation that becomes the top trading nation must immediately enter into decline. To repeat my previous post: his rule basically states that becoming the most sophisticated and efficient society on earth leads immediately to a state of economic stagnation and decline. This is clearly a paradoxical absurdity.
 
Last edited:

Damocles

Field Marshal
55 Badges
Mar 22, 2001
6.905
218
Visit site
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Deus Vult
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Victoria 2
WHY SPAIN DECLINED:


A) Hyper-inflation from an influx of gold from the New World. In the short term this was a benefit, allowing Spain (specifically Charles V) to amass the largest mercenary armies that Europe had ever seen. Long term, it was a deadly virus. Gold inflation is for all intents and purposes, no longer represented in the game.

B) Just as gold inflation was peaking, the imports of gold from the New World drastically tumbled to about half their production around 1600. This extremely important event in Spanish economic history is not represented.

C) The high cost of keeping a huge mercenary army in the Lowlands all year around to suppress the Dutch rebellion, and later to fight with the emerging Dutch state. Due to changes to how revolts work, this is not a factor.

D) The vast majority of the trade which had recently been the domain of the Iberians and the Italians began shifting northwards to the centers of trade in London and Amsterdamn around 1570. Increasing Dutch and English naval prowess, privateering depredations, and colonial ambition, culminating in the annihilation of the Spanish armada hastened this considerably. Of course, the Spanish Armada was not defeated in battle. It was merely pushed in a certain direction, and mother nature did the rest. Not represented in the game.

E) The Protestant Reformation and the ensuing Catholic Counter-Reformation which had a severe effect on Catholic burghers and peasantry of Spain, as debillitating to the Catholic Italian and Iberians, as rejuvenating it was to the Protestant and Reformed English, Dutch and Scandinavian trading powers. This of course lead to the Thirty Years War, where under Olivares, Spain proceded to bankrupt itself fighting a war it was unable to afford any longer.

F) The birth of a strong, nationalistic and for the first time, centralized France thanks to Cardinal Richelieu and it's subsequent entry into the Thirty Years War. This was the nail in the coffin so to speak.

After these events, Spain was no longer considered a great power. Despite a brief comeback in the gold production, it continued to sink. Louis XIV and the War of the Spanish Succession from 1701-1714, effectively reduced Spain an extremely weak status, to where by the time the Napoleonic Era rolled around, some 70-80 years later, the Spanish were regarded as pathetic has beens, and their institutions archaic and corrupt. Soon afterwards, it's New World possessions revolted away with little discomfort.

As you can see, the current EUII engine dosen't, and in some cases decides it won't model the extremely important events and circumstances that mitigated or checked Spain's rising wealth. Instead, as the game engine functions currently, it will continue to rise to unheard of heights of glory. Leading to silly circumstances like where in the 16th century, has three times the income of the Ottoman Empire under Suleyman, which was in fact, at the time, wealthier.
 

Damocles

Field Marshal
55 Badges
Mar 22, 2001
6.905
218
Visit site
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Deus Vult
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Victoria 2
BTW,

The British Empire's decline (I.E, the Victorian Rule Britania) was because of the British themselves, more so then WW1 or WW2. They decided to let the other 1/4th of the world that belonged to them, Canada, India, Australia, New Zealand, various meaty chunks of Africa and the Middle East, as well as the occassional strategic island, Hong Kong etc...Go their own way without a fight. A most unheard of precedent! :D

But not Gibralter! Its needed to keep those damned Spanish down. :p
 
Jul 24, 2003
590
1
Visit site
The British loss of its empire wasn't really voluntary. They were just smart enough to know when to cut their losses, unlike some other countries like France.
 

Juu

Live and let die
6 Badges
Apr 25, 2001
192
0
Visit site
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
Damocles,


Thanks for the thorough explanation, very interesting.

The solution could be one or more of the following - increased inflation from gold (was it lowered because BiB didn't like it when playing/subbing for Spain in Tsunami 1 (I think)? :) ), more inflation events, more bad DP modifying events and increased Dutch RR.

Except one cannot add events any more (to the beta patches), just modify existing ones, right?


Edge,

My (limited) experience has shown that too often Spain either never rises to its glory (because it is picked on by France early on) or it never falls from it.

Which means we may have to have more "game intervention" to help the fall (not sure about the rise).


Regards,
Juris.
 
Last edited:

TheArchduke

Doing his own thing
85 Badges
Oct 10, 2001
8.072
78
  • Cities: Skylines
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 200k Club
  • 500k Club
  • Magicka
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Victoria 3 Sign Up
  • Diplomacy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • A Game of Dwarves
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III Collection
  • Heir to the Throne
Originally posted by Edge
The British loss of its empire wasn't really voluntary. They were just smart enough to know when to cut their losses, unlike some other countries like France.

I think it depends more on the government. Labour tends to give away chunks of the empire while Conservatives don´t.
 

Lucius Sulla

Dark Lieutenant of Sauron
52 Badges
Oct 23, 2002
4.216
7.635
48
  • Stellaris: Apocalypse
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Nemesis
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
Originally posted by Damocles
WHY SPAIN DECLINED:

A) Hyper-inflation from an influx of gold from the New World. In the short term this was a benefit, allowing Spain (specifically Charles V) to amass the largest mercenary armies that Europe had ever seen. Long term, it was a deadly virus. Gold inflation is for all intents and purposes, no longer represented in the game.

Wholeheartedly agree. Now gold inflation does not matter, while it did. And a lot. But, I think this changes on gold inflation were produced to avoid Austria's and Castille's initial gold inflation, which produced initial unreallistic ressults in the GC. The trouble will be finding a way to repressent both, something that will be difficult the way EU2 is now.

Originally posted by Damocles
B) Just as gold inflation was peaking, the imports of gold from the New World drastically tumbled to about half their production around 1600. This extremely important event in Spanish economic history is not represented.

Again, wholeheartedly agree. There should really be an event to repressent this, with the Bankruptcies or even instead of the bankruptcies (if hard enough).

In fact, now that I think, bankruptcies should NOT be an event, as arbitrary bankruptcies are not really events. Spanish government had bankruptcies because of bad administration and the new world production of precious metals sank down so brutal and unexpectedly.

So, we are mistaking here causes and consequences. The famous Spanish bankruptcies event should be, under a more correct philosphy for events, transformed into "New world production sinks" events. If the Spanish player has put himself in the same situation the Spanish put themselves historically he of course will go bankrupt, and in fact more severely than by the meek bankruptcy events (under the current model).

Originally posted by Damocles
C) The high cost of keeping a huge mercenary army in the Lowlands all year around to suppress the Dutch rebellion, and later to fight with the emerging Dutch state. Due to changes to how revolts work, this is not a factor.

Again, I agree! With the current rebel system, you don't need the army there you used to need. Thus increasing your costs, thus able to produce a nice series of bankruptcies when you find your production has suddenly sank down.

Originally posted by Damocles
D) The vast majority of the trade which had recently been the domain of the Iberians and the Italians began shifting northwards to the centers of trade in London and Amsterdamn around 1570. Increasing Dutch and English naval prowess, privateering depredations, and colonial ambition, culminating in the annihilation of the Spanish armada hastened this considerably. Of course, the Spanish Armada was not defeated in battle. It was merely pushed in a certain direction, and mother nature did the rest. Not represented in the game.

Ah, a first point to disagree. This is covered by player decisions on military actions and internal policy sliders. Putting this as such would be too deterministic, even for me.

Originally posted by Damocles
E) The Protestant Reformation and the ensuing Catholic Counter-Reformation which had a severe effect on Catholic burghers and peasantry of Spain, as debillitating to the Catholic Italian and Iberians, as rejuvenating it was to the Protestant and Reformed English, Dutch and Scandinavian trading powers. This of course lead to the Thirty Years War, where under Olivares, Spain proceded to bankrupt itself fighting a war it was unable to afford any longer.

Spanish involvance in the german affairs should be encouraged but not determined. Again, let's determine events to a point. That was a government decision, and as such, a player decision. About CRC, well, you could tweak its production/trade bonus down.

Originally posted by Damocles
F) The birth of a strong, nationalistic and for the first time, centralized France thanks to Cardinal Richelieu and it's subsequent entry into the Thirty Years War. This was the nail in the coffin so to speak.

This usually happens anyway and is well repressented by incredible french leaders and the richelieu event.

Originally posted by Damocles
After these events, Spain was no longer considered a great power. Despite a brief comeback in the gold production, it continued to sink. Louis XIV and the War of the Spanish Succession from 1701-1714, effectively reduced Spain an extremely weak status, to where by the time the Napoleonic Era rolled around, some 70-80 years later, the Spanish were regarded as pathetic has beens, and their institutions archaic and corrupt. Soon afterwards, it's New World possessions revolted away with little discomfort.

Ah, you are wrong, here. Spain was still considered a Great power. It's just it was not considered the greatest power. Phillip V's Spain, at the end of his reign was indeed a great power.

Spain indeed managed to overcome the effects of the succession war, and expand again. But again, the series of extremely bad bourbon monarchs made Spain now really decline and the real nail on the coffin was the Napoleonic invasion.
 

Damocles

Field Marshal
55 Badges
Mar 22, 2001
6.905
218
Visit site
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Deus Vult
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Victoria 2
Lucius,

I drew my conclusions from how the rest of Europe viewed Spain in the mid-late 18th century, from two books, one which dealt with the Seven Years War, and the other which dealt with the politics of the Napoleonic Era as well as presented a biography of Talleyrand. But I suppose an English prime minister and Napoleon would be a bit biased, eh?

As for your objection to point D, it really isn't a matter of agreeing or disagreeing. The way centers of trade work, and the trading engine as a whole, it would be impossible to show the majority of new world trade going through different European ports. Instead, it will all go to Zacatecas or Cuzco, which the Spanish will have an indefinite monopoly on, since there is no way for an explorer to discover it since they're inland.

That to me, is what is MOST unrealistic. The game engine would then have to remove the CoT in Zacatecas, Cuzco and Andalusia and have it go into the Dutch and English CoTs. This is of course, impossible for a variety of reasons.

Suffice to say, the Spanish not only get the benefit of inflation free gold income, but they also get the benefit of being the premier trading power, since they often use most of their many explorers to see almost every great cot in the world (all on the coast) and dominate it for a 100+ years.

The fact that the Caribbean is made into extremely wealthy sugar provinces 250 years sooner is also a problem. Historically, half the islands were barely worth colonizing, and were what gave the Dutch and English their first real foothold into that part of the New World...
 

Lucius Sulla

Dark Lieutenant of Sauron
52 Badges
Oct 23, 2002
4.216
7.635
48
  • Stellaris: Apocalypse
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Nemesis
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
As you can see, we still agree in most of the points (too rich colonies, specially the sugar ones, too smooth gold inflation).

About the books you have read, you still have consider the extremely bad propaganda Spain was subject to by the French and English writers. Black legend and all that. But there I am afraid you will have to believe me :). I mostly based this oppinion after reading assorted essays from English and American books, though, although they are modern revisions.

Frankly it was not that exaggerated. Consider which Spain still had at that point.

It was more a matter of corrupt and inept leaders after Philip V (and during the Carlos II period just before), rather than the general disaster that is portraited. It was more gradual, from 1643 to 1808.
 
Last edited:

BiB

Comité du Salut Public
21 Badges
Jan 25, 2001
27.838
10
forum.paradoxplaza.com
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
Originally posted by Damocles
WHY SPAIN DECLINED:


A) Hyper-inflation from an influx of gold from the New World. In the short term this was a benefit, allowing Spain (specifically Charles V) to amass the largest mercenary armies that Europe had ever seen. Long term, it was a deadly virus. Gold inflation is for all intents and purposes, no longer represented in the game.

B) Just as gold inflation was peaking, the imports of gold from the New World drastically tumbled to about half their production around 1600. This extremely important event in Spanish economic history is not represented.

C) The high cost of keeping a huge mercenary army in the Lowlands all year around to suppress the Dutch rebellion, and later to fight with the emerging Dutch state. Due to changes to how revolts work, this is not a factor.

D) The vast majority of the trade which had recently been the domain of the Iberians and the Italians began shifting northwards to the centers of trade in London and Amsterdamn around 1570. Increasing Dutch and English naval prowess, privateering depredations, and colonial ambition, culminating in the annihilation of the Spanish armada hastened this considerably. Of course, the Spanish Armada was not defeated in battle. It was merely pushed in a certain direction, and mother nature did the rest. Not represented in the game.

E) The Protestant Reformation and the ensuing Catholic Counter-Reformation which had a severe effect on Catholic burghers and peasantry of Spain, as debillitating to the Catholic Italian and Iberians, as rejuvenating it was to the Protestant and Reformed English, Dutch and Scandinavian trading powers. This of course lead to the Thirty Years War, where under Olivares, Spain proceded to bankrupt itself fighting a war it was unable to afford any longer.

F) The birth of a strong, nationalistic and for the first time, centralized France thanks to Cardinal Richelieu and it's subsequent entry into the Thirty Years War. This was the nail in the coffin so to speak.

After these events, Spain was no longer considered a great power. Despite a brief comeback in the gold production, it continued to sink. Louis XIV and the War of the Spanish Succession from 1701-1714, effectively reduced Spain an extremely weak status, to where by the time the Napoleonic Era rolled around, some 70-80 years later, the Spanish were regarded as pathetic has beens, and their institutions archaic and corrupt. Soon afterwards, it's New World possessions revolted away with little discomfort.

As you can see, the current EUII engine dosen't, and in some cases decides it won't model the extremely important events and circumstances that mitigated or checked Spain's rising wealth. Instead, as the game engine functions currently, it will continue to rise to unheard of heights of glory. Leading to silly circumstances like where in the 16th century, has three times the income of the Ottoman Empire under Suleyman, which was in fact, at the time, wealthier.

For some twisted logic then, Spain doesn't get many gold related problems in the game simply because gold is not as important to them in the game like in real life, it seems. So in order for us to rectify the mentioned problems we need to double, perhaps even triple the gold mines in the Americas to finally have a Spain so dependent on gold as u claim which will cause them teh necessary problems. That will make it impossible for Spain to escape gold inflation (which was changed because the previous system was utterly silly and no other reason whatsoever - not that it is perfect now). Because why should a nation suffer hyperinflation from gold when it only represents a fraction of their total income? Because that is what it is in the game. It needs to be much more in order to justify hyperinflation! Large merc armies under Carlos I? U do know just about all ur gold income in under him is used to convert the pagans to get rid of thsoe ridicuolous stab costs? Dunno if u played Spain much but those bankruptcy events do hurt and perhaps the halving of the goldmines isn't in the game as an event but those 2 silly bankruptcy events are which have about the same effect. 25% extra inflation just about takes a quarter of all gold income and not only that but of ALL sorts of income (which hurts a lot more than losing half ur gold income). Losing 6 manufactories and whatever more xure isn't that much fun either. As an extra the point that by then gold income has in fact halved in importance due to otehr types of income has been made many times before and is true. Also, Spain is the only nation that does in fact gets hit with events regarding gold income. Xure, it is the most common nation to have it but a Russia that gets much gold incoem or a France that owns Mexico, which does happen, can happily enter gold into their economy no sweat while Spain suffers even if the percentage that goes into theirs is lower. Also, the fact gold income actually went up later on is also not represented in the game. Most of teh otehr problems are in fact game engine problems and are there for all nations. The dynamic of trade in teh game is the way it is, u would need to overwrite the whole engine to get the type of stuff u write about (and I don't think teh game would be better for it anyway) and u shouldn't look for some minor tweaks to just hurt one nation. Same with the value of having a colonial empire, this goes for all nations. The idea that Spain should be soem kind of European third world country from the moment Felipe II dies also is so silly. And so on and so on.
 

arcorelli

I like a Field Marshall title
22 Badges
Apr 5, 2003
3.399
10
Visit site
  • Hearts of Iron III
  • Victoria 3 Sign Up
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
Originally posted by BiB
The dynamic of trade in teh game is the way it is, u would need to overwrite the whole engine to get the type of stuff u write about (and I don't think teh game would be better for it anyway) and u shouldn't look for some minor tweaks to just hurt one nation.

Part of the trade advantage of Spain is simply that their american COTs are inland (and hence, unknown to other players unless the spanish players trade maps). If the COTs are moved to the coast (at least in the case of Cuzco that is historical: Lima not Cuzco was the chief city in colonial times), other countries can know their position. There is still the possibility of embargo and that Spain knows oriental COTs before other countries, but maybe it is an improvement (a little one)
 

BiB

Comité du Salut Public
21 Badges
Jan 25, 2001
27.838
10
forum.paradoxplaza.com
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
But u do realise that those 2 COTs produce only a fraction of total Spanish income? As Machiavellian Spain in 1660 (by which time u already have a nice TE) those 20/20 monopolies are less than 10% of my total income.

Zero competition? I find it hard to describe COTs where if u don't trade it nevertheless keeps getting filled up with 20 merchants as non competitive.
 

arcorelli

I like a Field Marshall title
22 Badges
Apr 5, 2003
3.399
10
Visit site
  • Hearts of Iron III
  • Victoria 3 Sign Up
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
Originally posted by BiB
But u do realise that those 2 COTs produce only a fraction of total Spanish income?

Yep, that was the reason because I said 'a little one' :)
 

Damocles

Field Marshal
55 Badges
Mar 22, 2001
6.905
218
Visit site
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Deus Vult
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Victoria 2
Thats because Spain has access to every other CoT in ROTW about 100 years before anyone else has the opportunity. The income that Spain receives from owning the gold provinces in the New World btw, is almost a 100. Greater then the income of France in the 16th century. When you add everything else, Spain almost always has an income around 350, while France has around 80. That isn't right.
 

BiB

Comité du Salut Public
21 Badges
Jan 25, 2001
27.838
10
forum.paradoxplaza.com
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
Originally posted by Damocles
Thats because Spain has access to every other CoT in ROTW about 100 years before anyone else has the opportunity. The income that Spain receives from owning the gold provinces in the New World btw, is almost a 100. Greater then the income of France in the 16th century. When you add everything else, Spain almost always has an income around 350, while France has around 80. That isn't right.

U really should stop using ur method of just making up numbers as u go along when u post sommink.
 
Aug 1, 2001
2.744
1
Visit site
Those numbers look right to me BiB. But I am getting uber-tired of uber-arguing against uber-Spain. So I am going to uber-agree to uber-shutup about uber-Spain. At least, uber-publicly I will.

Any uber-way; I think Lucius is having a little denial syndrome about the Black Legend. It is black indeed. Certainly the English and French are no white lilly princesses, but Spain was one bad-mo-fo. If you deny that......well I cant help you.

Spain brutally raped the New World. Sorry, it is true. Every Columbus Day, I argue that there shouldnt be a day that idolizes a genocidal killer.
 
Status
Not open for further replies.