If you didn't care about the ones you thought those lesser resources should be redirected to either then I retract it being a "selfish" statement, it's just a ridiculous and inconsiderate one, then.
You've lost me. I've no idea how you got there.
The presence/success/influence of the tengri, or any other specific group, doesn't justify the playability of any other group. Which goes to my point that I've said time and again that a pagan megapack would be an inefficient way to lump together religions that had nothing to do with each other. Which you agreed with, at least part way. How that becomes several different permutations of inconsiderate I don't know, but I don't really care. Let's forget it. I'm not offended, just I'm finding it difficult to cut through the sarcasm to have a discussion with you.
*Bunch of stuff I already said I agree with or have already raised specific - and unaddressed by you - concerns with, which you should know and not need to write two pages about*
If you say so. Restating my position is productive, mind, given the amount of time we're spending accusing each other of attacking strawmen. It might help if you could list the stuff that I haven't addressed? I'm not aware of any important points I've ignored but if you feel differently.
I'm just as baffled by this argument as you are btw. To my thinking, nothing I've said has been that controversial or objectionable at the core.
All I said was that removing the Norse component of the Pagan DLC and throwing the resources at which-ever-else part you think could benefit more from them would in fact be worse for the DLC's profitability, leading to less overall resources being justified to be spent on it in the first place. It's not like that's some outlandish statement.
Asking for clarification isn't a lie. I wasn't sure where you were going with that, so forgive me the confusion. Yes that would hurt the DLC's profitability. But the alternative is a less focused product. That becomes a judgment call of which is better, a more tightly focused product or a more broadly inclusive one. I would argue that doing a tightly focused product for one group, and a tightly focused product for the other group, is better. I don't agree that narrowing the focus makes the commitment of resources less justified.
I appreciate the return to levity here. It's more like "Abraham Who? A pagan smörgåsbord covering one continent!", though, since again: Zoroastrians aren't in the Pagan group and don't hold any land for the past hundreds of years and the Africans are practically unknown, a recent addition and barely modelled at all in the game.
You also seem to be arguing against a person who isn't really there, considering I've repeatedly stated that I advocate a "Northern Pagans"/"Steppe Horde" DLC split for their cultural similarities, but was just saying that that isn't realistic to expect from Paradox. That was all. That doesn't mean I support a "Super-pack" of pagans.
You said "especially if it's going to lump so many together for marketing purposes" so I was asking if there's been any official indication of that or not, in case I'd missed an announcement. I'm glad we can agree on the split anyway.
I actually don't think that mande paganism would be that hard to represent actually. Or at least compared to what the lithuanians practiced. African paganism is still very much alive. The practices differ in some respects from the south of the continent to the north but the bulk of what is practiced today is common. A convincing representation isn't so implausible.
Isn't that what people generally do in arguments? Demand that people justify their positions to other people? I'm actually fine with you saying we'd have to justify such a DLC to you, I just think it's silly to not see it as self-evident.
That was rather why I was a bit baffled by the original statement but yes, let's move on.
You just don't read posts at all, do you? Give that a try and then re-read yours.
You can't openly state your bias and then get snarky with me when I recognize it. I didn't even call you biased. I recognized your comment that you have an interest in playing your native religion and moved on. You then said the word bias a lot.
I don't care where you live or what your preferences are. I promise not to judge you by them if you don't wave them in front of my face like a sign at picket line. Don't pin it to your chest and scoff when I notice it.
Which is synonymous with arguing History when talking about appropriate representations within a historical setting. Again, I'm not insulting you by calling you ignorant of obscure documents from pre-centralized Sweden. That isn't a reasonable expectation to have knowledge of.
I'm not arguing history with you. I recognize that paganism wasn't dead and gone in 1066.
If you want to have the "was paganism doomed to fail?" conversation, I'm not really interested.
What I have asked you for is your vision of how meaningful norse gameplay can be implemented without bringing back the start date. You mentioned that the christian kings had to placate pagans in their realm. Okay, that could spawn a few events, maybe a religious authority deal. But by itself it isn't enough. Starting as a catholic king and managing unruly pagans isn't what people keep asking for. Yes there are a small amount of pagan lords you could play, hoping to overthrow your liege, but your options will still be incredibly narrow.
This is where I'm actually interested in talking about the subject. It would be great if you could convince me that a norse DLC would be good enough without bringing the back the start date. I don't think that is at all an unreasonable claim on my part. Playing norse when norse was at its height would obviously be better than a limited scenario where you have to bring it back and nurture it yourself from a tenuous starting position in Catholic scandinavia, just for the amount of options it would give you. That would be Norse done properly. I have a hard time believing that tacking norse onto the current game would satisfy people longing for the viking age.
Being naïve isn't an argument. Paradox obviously won't be doing separate DLC-expansions for every pagan religion. Or if they start then it'll be many years from now. And again: You're arguing with someone that isn't me, since I've clearly said multiple times that my ideal situation IS NOT one super-pack of Pagan-DLC.
You've said that, yes. You do keep coming back to referring to what is or is not included in a single dlc, which is where I keeping hitting the "have I missed an announcement?" wall. Maybe you are right and it is obvious that they will come bundled, but for a DLC that is scheduled for next month that seems like a bit of a rush order. If I'm wrong I'll just hope it is done well.
Just for a few.
Fair enough. I'll grant you that zoroastrianism is more tenuous.
That's exactly how you wrote your posts, though. Don't expect people to be psychic (seeing as how those aren't real). You literally wrote that there aren't any in the game.
I then said "in case I've missed one or two obscure counts or dukes somewhere in the timeline." Which I did. Like the one independent norse lord.
It is gosh darn upsetting to catch me out in something I said I might be wrong about and then spring a "gotcha!" on me like I'm lying.
Not that matters. One free norse lord who isn't subject to a Christian king is hardly reason why a start date shift isn't necessary to make a DLC have full effect.
Edit
And for the record, Sarog, of course I'd like for the game to start earlier! I'm practically days from publishing a decently working year 1000 mod I've been working on since CK2 was released, which, as you'll recall from my above post, is 8 years before the King of Sweden converts to Christianity!
I just don't think it's necessarily something we should expect Paradox to do.
Which we sort of agree on. I started out by saying that a date shift would be a big deal for its own reasons, that may/may not be in the scope of the game. And we certainly can't expect it next month. I am stuck on this belief that it would be necessary to do in order to do a norse DLC right. Don't do it if you don't do it properly, etc. Which is fair to disagree with.