In real life (forgive me, I heard invoking real life can get you temp banned from this forum, but it feels appropriate), Humanity's growth has slowed down quite dramatically lately. It's believed humans will "cap out" at about 10 billion on Earth. What we saw in history was the invention of modern medicine had a hilariously massive effect on humanity's growth, and then higher education (and a more taboo topic) brings down the growth rate substantially.
ten times what it's thought was humanity's entire population around 75k years ago.
EDIT: WRONG! Thank you for checking that, I was mis-remembering a statistic. There is about 15 dead people for every living human currently.
Back in 1968, it was twice that, at 30 dead people for every living one.
But there's also some nations on Earth - I don't care enough to look up which at this very second - with high populations but low population growths.
Japan, Germany, and China are extremely high on that list. I think Japan is the highest at a pathetic 1.6 children for every potential pair of adults (EDIT: yeah 1.6 back in 2011, it went down again to 1.5). China realized they completely shot themselves in the foot with their 1 child policy, and they're predicting massive population loss in the upcoming generations as consequence.
Each pop, if properly fed and housed, should generate its own offspring.
Yeah you would think that, but that doesn't seem to be accurate in modern day anymore.
I think the devs believe it would be a headache trying to balance "super slow growth, then suddenly population explosion! now super slow again". And what about different species? What if YOUR species only breeds once every 20 years because they live until they're God-damn 150?
Actually by that account why doesn't increased lifespan dramatically increase birthrates? "Not being able to have kids past a certain age" is actually unique to humans, three sets of whales, real life hive-species like bees, and laboratory animals (which don't count obviously). Humans only have a 30 year-ish window to have kids; you're telling me a species that matures at the same rate but can have kids over a 130 year window doesn't have four times the birth-rate?
I guess what I'm trying to say is: it's just simpler to balance a consistent growth rate. There's no "population capacity" in stellaris planets like Earth's "ten billion humans" limit, so how do you program "exponential growth until 95% of the way to this point"?
Technically you get a pseudo version of this in that new colonies, with their tiny number of peeps, reproduce much slower than planets with lots more peeps. This is fixed as soon as you re-settle enough pops.