I struggled to take France as Germany the other day.
I dunno why I suck as Germany tbh.
I dunno why I suck as Germany tbh.
The game IS easy if you truly understand the basic mechanics of it. Far easier than other Paradox games. The AI just doesn't stand a chance once you understand how to properly utilize air support and armor. A lot of beginner players i've encountered don't really understand the importance of these. As mentioned the suicidal AI is another massive problem. The AI will attack you over and over again until it runs out of equipment. I'm at a loss for why this still hasn't been fixed
and face an army of over 400 divisions to my less than 200
Who are you playing as and what is happening?
HOI4 is really easy though, once you figure out encirclement-destruction, you are golden.
As many have said already, the AI. And that's always going to be the defining factor in difficulty for GSG/RTS games.
However the mechanics themselves are relatively easy to handle - production, research, templates. Once you know a way that works, you're sorted for life against the AI as it never changes it's strategy.
Then we have no real restrictions on nations power- you can have insane numbers of troops in the game, manpower is essentially the only thing stopping you from spamming out OP divisions that will wipe the floor with the enemy. Currently tank spamming can be done against the AI with ease, even under historical circumstances. This will change with fuel.
Land Warfare is easy- spam out 14/4 templates with SF doctrine. Use Fighters and CAS and you'll beat everything. Mix in 40 width tank divisions and it makes it even easier.
Air Warfare is easy- just spam out more fighters that you've rushed- more than the enemy and finish your air doctrine.
Naval Warfare is easy- just spam out Carriers or Battleships and get Air Superiority in any region you're patrolling.
You could say all these things could be countered by the AI.. but the AI doesn't do it, plain and simple.
The game IS easy if you truly understand the basic mechanics of it. Far easier than other Paradox games. The AI just doesn't stand a chance once you understand how to properly utilize air support and armor. A lot of beginner players i've encountered don't really understand the importance of these. As mentioned the suicidal AI is another massive problem. The AI will attack you over and over again until it runs out of equipment. I'm at a loss for why this still hasn't been fixed
TBF EU4 gives you loads of freebies to expand and wars usually are decided by one battle of doomstacksHave you played EU4? I mean doing a WC in EU4 isn't too easy because you're largely restricted by time. But EU4 is miles easier for me than HoI4.
I might just be retarded but I can't ever really win wars against the AI even after playing for 150+ hours. I would love if someone could show me how they play because nothing in this game seems easy for me.
I might just be retarded but I can't ever really win wars against the AI even after playing for 150+ hours. I would love if someone could show me how they play because nothing in this game seems easy for me.
Spend some time with the let's play videos and the AARs, and practice with some "easy" countries (USA for naval, Soviet Union for land - or one of the more powerful minors like Brazil, Australia or Sweden). As @Secret Master pointed out there are a lot of complex factors, and simply sending your forces out with the command "RAWR - FITE!" isn't going to end well.When I spam 14/4 I don't win. When I build battleships and carriers they are just destroyed. Naval invasions are impossible since my troops just get encircled after landing. I don't know what's going wrong and I'm not improving one bit.
Compared to EU4 warfare this game is like 4d chess, nothing makes sense.
*Surplus of equipment (everything should be surplus or at least not in large deficit).
*Full strength and ORG attacking units.
*Planning-bonus.
*Complete Air-superiority.
*Generals and Field Marshals.
*Full Supply.