Originally, when the Dev diary came out, forts were going to occupy provinces, and there would be fort skirmishes. This sounded awesome, but Paradox decided to limit that by release and make it that forts can only free occupied territory. Now, this fort system is still far superior to the old one, but I was curious why did they not go through with what they originally intended. It sounds much more strategic, with wars having border skirmishes with forts, etc. Were there coding difficulties, or unsatisfactory gameplay?
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