The argument is weird to say the least. I thought Custodian is the team that should take time to fine tune, not the team that pops new contents in a timely manner (i.e. on a fixed schedule) to make sales. Rushing out a patch that doesn’t make new sales (read: new) doesn’t make any sense to me.
From what I understand, the Custodian team makes fixed, planned updates of already released content. If there are things that are left out, they will be addressed in the next scheduled update, rather than in-between or crammed at the last minute. It might be a bit tad rigid, and it might leave things unaddressed for a long time (see also: spy operations costing influence) but I personally think that the pros outweigh the cons so far.
The ascension path has been in its worst state since introduction of Utopia, as the number of allowed traditions and AP never changes, there are already enough “meta” choices that fills all the slots and leave no room of freedom. Every game feels pretty much the same, unless I deliberately choose suboptimal choices, for RP I guess. If I want RP I’d go play DnD already.
I believe that rather than Ascension Paths, you meant Ascension Perks, which I agree with you (hell, I love to make topics about this very issue, Ascension Perks need an in-depth rework, badly). But the Ascension Paths themselves are better than ever, and the same goes for Tradition trees, even if there is room for improvement, or at the very least, number-tweaking (which devs seem too averse to address if the update does not plan to touch that particular area).
I can't for the life of me understand why some people think psionic ascension is still the weakest ascension path.
I can't speak for others, but in my personal view:
1- It can be quick or it can not, due to its dependence on the rare Psionic tech (unless you take teachers of the shroud).
2- Not everyone raids or conquer pops. Even if you go full early military rush, it rarely can compensate for the lack of pop assembly
3- It is the only ascension with drawbacks and penalties (Covenants)
4- It is the only ascension without pop assembly
5- Telepaths are indeed amazing, yet confined to your "tall" planets, which runs counter to the whole early expansion meta for psionic
6- The hoops needed in order to put them on a similar footing to other ascensions are far from assured (Zro access + Shroud lottery winning technologies + Spiritualist Federation)
That being said, I am extremely happy with the rework. It just needs to buff covenants and generally talking, focus on the balance of its later stages, when they will be competing against other ascension paths.
I'm disappointed about synthetic ascension though. While it deserved a nerf, in its current form, I don't see much of a niche for it. It is now the slowest ascension by far, and it no longer has the best growth and/or resource output bonuses. While I would argue it's bonuses are slightly better than biological ascension (and certainly better than cybernetic ascension), the fact that you can unlock biological ascension 30-40 years before synthetic ascension makes biological ascension the more appealing option in almost all circumstances. Ironically, even with the buff to mechanist, it remains a crap origin because of the nerfs to synthetic ascension.
The bonuses to cybernetic ascension are quite weak relative to other three ascensions, but at least it has a niche in trade builds.
I quite agree with everything you said here. Perhaps synthetic ascension could be the "late bloomer" ascension? But then again, it was nerfed precisely because it was much, much better than the others. At the very least, it would be good for it to have its own special robot traits, for starters. Or perhaps, having more powerful "generic" pops might very well be its own niche, vs bio ascension numbers and cybernetics penchant for pop specialization. But yeah, they need something.